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Lightvayne - Adventure on Volcanus Island (Screenshots)
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2015 - Lightvayne - Adventure on Volcanus Island (Screenshots)
Pages: « 1 2 »
Ok. I will also try.

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Believe what you want, not every sentence is true.

Haters will always be haters and try and make you blue.

But blue is a pretty color, it doesn't have to end.

Even if the hate, is hidden within your "Friends".

-Yoka Hiro aka Cwoodsdean

Originally posted by Minitendo
Sweet hack it is the foreground gfx could use abit more of a sonic advance look.
I'll play it all the way through near the end of summer.
Are you refering to one tileset or all?
Layout by LDA during C3.
Originally posted by Bowser
Originally posted by Minitendo
Sweet hack it is the foreground gfx could use abit more of a sonic advance look.
I'll play it all the way through near the end of summer.
Are you refering to one tileset or all?

The whole bit let me pm later on down the road.
I'll explain what I mean, I think Mario gfx's with a sonic based game doesn't fit well at all.

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That looks really great, but it's a bit strange how the only screen that has any enemies is the second one... guess it works considering the Sonic-based gameplay, though. Great job anyway!

Originally posted by Goomba King
That looks really great, but it's a bit strange how the only screen that has any enemies is the second one... guess it works considering the Sonic-based gameplay, though. Great job anyway!



All of the enemies that are planed for the hack are custom for the most part, they just haven't really been added yet.
Layout by LDA during C3.
Pages: « 1 2 »
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2015 - Lightvayne - Adventure on Volcanus Island (Screenshots)

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