Views: 763,007,344
18 users online:  bebn legg, Darolac, Dorito guy, ECS.98, FailSandwich, jona255, Kevin Strom,  KKevinM, Knight of Time, KrustyKong, MarkVD100, Mr. MS,  Nameless, Rocky,  Sayuri, TheBiob, Theus, toad64 - Guests: 56 - Bots: 270Users: 40,112 (1,942 active)
Latest: Rocky
Not logged in.
Custom Powerups v3.3.4 - The final update
Forum Index - SMW Hacking - Resource & Tool Releases - Custom Powerups v3.3.4 - The final update
Pages: « 1 223 24 25 26 »
If this is at all possible I would like assistance on making this much more light weight.

This is what I would like:

-I don't need sprites for the new powerups.
-I don't need custom blocks for the new powerups
-I just want, for instance, level 105 to start Mario in the frog suit by default.

What are the bare necessities that I would need to make this happen?

...if possible at all
Starting as a certain powerup would probably be the realm of UberASM. Just install the powerups you want and ask for help with UberASM.

Let's milk Sunny Milk. Then she'll have enough money to fund Sunny Milk Real Estate.
Everypony's digging with a shovel
Yeah, I have it working the way I would like it to using UberASM.

My question is what stuff can I leave out since I'm not using the sprites and blocks?

There are several gamemode UberASM files that are inserted.
Then you insert "powerup_gfx.asm" and "powerup.asm".

Is there any of this that I could leave out?

I'm new to ASM, so It is very difficult for me to decipher what is essential and what is not.
I can not insert any powerup ther is no error on uberasm or any patch but if i press in LM manuel insert spirte or object i get not the power up i whant,maybe it is because i am using Sa1 rom,and as i can remember the sprites on sa1 roms are need are very high number to work.Okay got it th work but need to say that bwram_plus.asm/retry.asm not working with this patch.
Has anyone figured out how to get this patch to work with the instant retry patch? I'm using version 2.06a btw.
Bug found the remap works only on are fastrom not on are sa1 rom.
@Flat5Games changing the freespace on retry dont work i tryed it no effekt at all.
@obersteiner86 Thanks for trying! I haven't had any luck either. I know it's possible though. The hack Lord Pickle World uses both instant retry and the Propeller powerup. I just can't figure what the conflict between the two patches is.
Not sure where to post this but hopefully it can be fixed in version 3.3 coming soon. I was testing the new Retry patch that was made for the powerups patch (thanks for this btw.) and found that the new custom midway objects have a bug where if you enter from the overworld when one is collected, you will appear at a seemingly random location until you select retry again and then the problem will be fixed.

Additionally there's another compatibility issue with this patch. (If you spin jump with both patches applied, the game crashes.)
Idea: an option for a NSMB Wii. version Ice Flower (I don't know if you've attempted or thought of this already). #tb{'_'}

That could freeze the sprite in place for a short period of time instead of instantly killing them.

Though, I also don't know if it's possible to freeze the sprite that comes in contact with the Ice ball in its current state (even in its initial state) without interfering with the sprite's code itself...
Recent Hacks:
- Hazardous Halloween
- Sweet Land
- Super Mario Colors
Other SMW Playlists
Just thought I'd mention it here since I was playing with it. Some of the custom powerups have Mario take damage from riding a Mega Mole. It seems to be the ones with custom graphics (vs pallet changes).
Pages: « 1 223 24 25 26 »
Forum Index - SMW Hacking - Resource & Tool Releases - Custom Powerups v3.3.4 - The final update

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us

Total queries: 23


Follow Us On

  • Facebook
  • Twitter
  • YouTube


  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • MFGG
  • Gaming Reinvented