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A Few Questions
Forum Index - SMW Hacking - SMW Hacking Help - A Few Questions
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Okay, so this thread contains a few questions I need answered for my Super Mario World hack.
1. Which .bin file contains Bowser's sprites and the level sprites?
2. What can I use for making custom sprites?
3. Can I get rid of the thing that counts how many points or whatever you get from touching the white bar at the goal?
4. Can I make a new enemy?

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There is no knowledge that is not power.
Originally posted by Shepard
1. Which .bin file contains Bowser's sprites and the level sprites?

Bowser graphics are in GFX21.bin, other sprite graphics are in GFX00, 01, 02, 03, 04, 05, 06, 09, 0A, 0D, 0E, 0F, 11, 12, 13, 20, 22, 23, 24

Originally posted by Shepard
2. What can I use for making custom sprites?

If you mean custom graphics, you can edit those bin files with a tool called yy-chr, it is in the tools section. If you mean coding a custom enemy, look at question 4.

Originally posted by Shepard
3. Can I get rid of the thing that counts how many points or whatever you get from touching the white bar at the goal?

Yes, I did that once, but I don't have the necessary code anymore. I saw your another thread about this specific topic, maybe someone will help you (I haven't coded in years so I won't, sorry)
EDIT: I just reminded that now there is a tool for that; Status Effect can move or eliminate that bonus star counter :)

Originally posted by Shepard
4. Can I make a new enemy?

Yes, you can. You can write your own code for a custom enemy if you learn enough ASM (the coding language used for SNES compilers). Also, there is an sprite section in the site with over 600 custom enemies to be inserted with Romi's SpriteTool (look for it in the Tools section)
Thanks. That's some of what I needed to know, but you didn't tell me how to remove it in Status Effect.

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There is no knowledge that is not power.
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