My thoughts so far:
1-1: Pretty standard starting stage. It does a good job of introducing you to a lot of the game's mechanics.
1-2: Decent enough. Though is it just me, or is this stage noticeably harder than 1-2 in the original Yoshi's Island? It's harder in a different way, though (introducing Baron von Zeppelins only 2 levels in, for one thing).
1-3: It...certainly is a level. Honestly, the cave stages in Yoshi games have always been among the least memorable to me, and this one isn't really an exception, but it's not bad either.
1-4: Okay, this one is even more difficult compared to its original counterpart than 1-2 was. Not a bad stage overall, though the boss involved a bit more waiting around than I would like.
1-5: This stage reminds me of 2-1 (Windmill Hill) in Donkey Kong Country: Tropical Freeze, though the latter is definitely more interesting. This one's only real problem is how slow-paced it is, with how much time you spend knitting the windmill platforms.
1-6: Pretty decently fun level, and it has my favorite music of any so far. (Incidentally, is it possible to turn down the volume level of the sound effects in this game? Yoshi's "hup" and "hnnnnngh" and "br-r-r-ring...pah!" are, like, twice as loud as the music at least.) Also, now I want to make a custom sprite version of those bomb-throwing Shy Guys.
1-7: Unusually linear for a Yoshi level, but it works. And...
watermelons are back! I
missed those in Yoshi's Island DS and Yoshi's New Island. Also, I have mixed feelings about the transformations in this game. They're reasonably fun, and they're better than what YNI had, but they still seem disjointed from the rest of the level compared to the ones in the original game.
1-8: Another level that's noticeably more difficult than its original counterpart (mainly because of all the swinging yarn balls), though the boss is a joke. It took me maybe 15 seconds to defeat him, and if that's an exaggeration, it's not much of one. Also, let me just say that, as good as this game's soundtrack is (
especially compared to the last two Yoshi games), the fortress (and castle) music in this game is not
nearly as good as the original.
1-S: For being so short, this stage sure was tedious. I wouldn't say it was the hardest thing out there, especially as secret levels go (I beat it on my second try, and with 100% of the collectibles to boot), but it felt even more pointless than some of the original game's secret levels. I hope at least some of the other secret levels are better, but I wouldn't count on it. The music wasn't memorable either.
I might keep posting a world at a time, or half a world at a time, or something. I'm not sure. Overall, though, it seems to be a pretty solid game, and it certainly beats the pants off both Yoshi's Island DS and Yoshi's New Island in about every way. I'd still like to see a more traditional Yoshi game in the future (babies or no babies [preferably none], but at least not with a gimmick like the whole yarn thing), but this one is still decent enough.
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I'm working on a hack! Check it out
here. Progress: 61/95 levels.