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Fire Emblem: Fates

This latest installment in the long-running Fire Emblem series came out just last week in Japan and has been selling out like crazy, surpassing even Awakening in terms of sales. It carries over many features from Fire Emblem: Awakening, and introduces many new changes and additions such as My Castle where you can build up a town, interact with characters in your army, etc.

Fates also comes in two versions, each containing its own full-fledged campaign with significant differences in theme and gameplay. The Conquest edition is tailored towards series veterans, featuring more challenging map design and a linear game progression that demands more resource management. The Birthright edition has more in common with Awakening, featuring a world map where you can revisit previous area. Both versions feature their own unique set of classes to go with the themes of their kingdoms (medieval European weaponry for Conquest/Nohr, Japanese-themed weapons for Birthright/Hoshido).

A localization of the game is estimated to arrive sometime early in 2016.



What are everyone's thoughts on the game? I'm personally very excited about the much-needed rebalancing that has been done to the game mechanics, addressing pretty much every fault of Awakening's gameplay. Weapon triangle has been reworked to include bows and magic, Pair Ups have been broken up into two forms that demand more strategy (in addition to finally making bows useful), Weapon durability has been taken away but now every weapon seems to have some drawback behind its strength. I've also heard the difficulty in general is much better designed, relying less on bloating enemy stats on harder modes and more on clever enemy layouts and skill distribution.
I don't like the fact that they're selling the game in two halves rather than selling you the whole thing.

Other than that, I really like all the features they're adding to the game, especially My Castle, and I'm really looking forward for the game. I'll probably get the Nohr side since it's the more challenging one, although I did like the world map in Awakening.
Originally posted by aj6666
I don't like the fact that they're selling the game in two halves rather than selling you the whole thing.


From what I've heard, they had to do that because of the sheer size of the game. I don't remember the exact number, but just one campaign is larger than the entirety of awakening, it might have been double, but don't quote me on that. Having both of them in the same cartridge would have been nigh unfeasible. It isn't like pokemon where the only difference is minor story differences and a couple different exclusives; aside from the first 5(?) chapters, the games diverge quite spectacularly.

Well that's what I've heard, at least. I'm not complaining; I just wish the dlc for the other campaign would be cheaper to compensate.
Later.
Originally posted by Prizm
Originally posted by aj6666
I don't like the fact that they're selling the game in two halves rather than selling you the whole thing.


From what I've heard, they had to do that because of the sheer size of the game. I don't remember the exact number, but just one campaign is larger than the entirety of awakening, it might have been double, but don't quote me on that. Having both of them in the same cartridge would have been nigh unfeasible. It isn't like pokemon where the only difference is minor story differences and a couple different exclusives; aside from the first 5(?) chapters, the games diverge quite spectacularly.

Well that's what I've heard, at least. I'm not complaining; I just wish the dlc for the other campaign would be cheaper to compensate.

From what I heard, each campaign is 27 chapters (a typical Fire Emblem is between 25 and 30 chapters, so it's a normal length), but the first 6 chapters are the same. So it's really 21 different chapters, which is slightly less than an average FE, but hardly "half" a game. With the third campaign, that would be 69 chapters, which makes it the longest Fire Emblem by far.



>three different paths
>basically seems like law/neutral/chaos
this is more of an smt crossover than the actual smt crossover.

But yeah this game sounds p cool. I still haven't played awakening actually but assuming the three campaigns are as different as they say I'm cool with them splitting it up. I'm afraid that they might be trying to do much and even though the campaigns are long the quality might not be up to the usual standards, but I'll reserve judgement until it actually comes out.