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Super Mario World: Mario Edition [Collab Hack] (Getting Revamped)
Forum Index - SMW Hacking - Works in Progress - Super Mario World: Mario Edition [Collab Hack] (Getting Revamped)
Pages: « 1 2 3 4 » Link
1-2 pls. Just tell me secret exit/etc.

And if you want help with World 1 OW, ask me.
Originally posted by Erik557
1-2 pls. Just tell me secret exit/etc.

And if you want help with World 1 OW, ask me.


Great! There is no secret exit B.T.W.
I'll take 1-6. Planning to keep it vanilla but I will use a HDMA gradient [if possible, dunno if you're going to be doing that].

Planning to make use of what Yellow Yoshi can do (stomping the ground).

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( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)
Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

1-4 pls.

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My Ports
Okay, got you guys down.

EDIT: Also, Fort of Secrets Preview.

SNAPSHOT
Attention all level designers! If you need a BASE ROM for the collab, PM me and I give it.
Originally posted by Rules/Guidelines
#4 If you claim a level, it doesn't mean you'll get it


That makes no sense. What the point of claiming the levels then?
Originally posted by Kaisaan Siddiqui
Originally posted by Rules/Guidelines
#4 If you claim a level, it doesn't mean you'll get it


That makes no sense. What the point of claiming the levels then?


He means that, if for example, he knows you might be untrustworthy and not complete the level, or do anything else that's generally stupid and not actually useful to the project, he won't give you the level.

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( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)
Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

Everybody, you can now signup for Map16, ExGFX, and sub-levels. Wait until I have written you down, before you use Map16, ExGFX. and sub-levels.
I'll take Map16 page 43 [to make some sick gradients with], and sub-level C1.

Not much progress on my level, trying to get the FUCKING VERTICAL LEVEL working. Will have something to show tomorrow.

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( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)
Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

World 2 signups are now available! Also...

Powerup Vault (A.K.A. Top Secret Area)...
PIC

And World 1's final level (except boss).
VIDEO
Powerup Vault - looks okay, nothing really to judge.

W1 castle - fairly simple, but fine. The beginning of the 2nd section could be more interesting (feels a bit boring and empty). The latter part is better.
Scrapping the Yoshi idea, it was too hard to implement properly without becoming boring.

Meanwhile, have gotten a background done;

Nice.

I'd like Map16 page 7 too so I can do some tileset mixing. Thanks.

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( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)
Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

Though it is my 300th post, I don't have anything to show. However, my computer doesn't know what batch files are, and can't use them. So, hopefully someone can insert some ASM into the hack, like gradients and some other stuff.
You don't need batch files to insert ASM?
Originally posted by Berkay
You don't need batch files to insert ASM?


What if they use xkas, though?
Use asar instead, and put ;@xkas at the top. If it's incompatible with asar, you can try converting it to asar.
I need 1 sublevel and secondary exit.
Originally posted by Erik557
I need 1 sublevel and secondary exit.


Okay. What numbers?
whatever is fine. level 69 and exit 42, if it's fine
Pages: « 1 2 3 4 » Link
Forum Index - SMW Hacking - Works in Progress - Super Mario World: Mario Edition [Collab Hack] (Getting Revamped)

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