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Super Mario World: Mario Edition [Collab Hack] (Getting Revamped)
Forum Index - SMW Hacking - Works in Progress - Super Mario World: Mario Edition [Collab Hack] (Getting Revamped)
Pages: « 1 2 3 4 »
Time to resurrect this (somewhat) dead thread.

Progress on OVERGROWN BROADWALK;

Huzzah.

Any feedback would be appreciated. Mainly;

Is the level cramped? Should I space things out more?

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

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@AlwaysANoob: The level looks fine, yet I don't like that fake HDMA.

i have a thing too
Fairly simple.
Any feedback would be appreciated.
Yeah, maybe this hack shouldn't have HDMA (or fake HDMA).

Well, if you want to make a World 2 level, here is the current tileset.

LINK
2-2 and 2-4 pls.

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My Ports
Hey, here is a tileset I made for some factory levels that will be in this hack.



It's pretty much finished. (Also, it has ExAnimation stuff.)


I added some more stuff. There is also a small BG, but it just has chains so there isn't much to show of it.
@superbot12 sorry that I have not been able to help lately, but I've been busy and I guess i'll take World 2-3.

(I PM'd him asking if I could join for those that are probably confused.)

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End of this message.
Guys, I have updated the .ips link.

ROM
Hey superbot I saw a lot of your work, but I can't believe it that hack is now a collab!

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Believe what you want, not every sentence is true.

Haters will always be haters and try and make you blue.

But blue is a pretty color, it doesn't have to end.

Even if the hate, is hidden within your "Friends".

-Yoka Hiro aka Cwoodsdean
Need a sublevel and secondary exit.
Originally posted by Erik557
Need a sublevel and secondary exit.


Okay, which ones?
What about level 32 and S.E. 3A?
Originally posted by Erik557
What about level 32 and S.E. 3A?


Sure.
As per request by superbot12, I'm showing my progress;

Not much, unfortunately. I've been on holiday, but I do have a clear plan of what I want the rest of the level to be.

I'm hoping to finish it in 3 days. Hopefully.

P.S: Just a sidenote, but if this hack is cancelled I will be taking this level and using it in my own hack. Just telling you now.

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

This thread really likes to keep dying; time to resurrect it again.


Ghost Trick reference FTW

Here, enjoy progress on my level; here.

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery


Same joke twice? I am lame. Actually I'm not. Because I played Ghost Trick!

Right, I've completed Overgrown Broadwalk!

The download can be found here.

Update: Fixed the Map16 files. Didn't realise you had to select the area to export to a file - I thought it just took the page you were looking at.

Inside this download is:
• .mwl files for 109 and C1
• .pal file for 109 and C1
• .map16 file for Page 7 [FG] and 43 [BG]
• A .ips patch with the level THIS DOES USE AN OLD BASE ROM, HOWEVER

I'll repeat what I said a few posts ago:

Originally posted by AlwaysANoob
P.S: Just a sidenote, but if this hack is cancelled I will be taking this level and using it in my own hack. Just telling you now.


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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

Honestly, I don't have anything to show, that's why I haven't posted in a while. (5 days I think). But to AlwaysANoob, neither of your Map16 files work. They are both the exact some empty square on Pg. 7.
Fixed. Sorry about that.

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

@AlwaysANoob: I like your level, but it doesn't fit the grassland theme and is a bit too challenging for an overall easy world. I will move this to a later world if that is okay. I want to keep this hack's difficulty and theme at a consistent rate.
Originally posted by superbot12
@AlwaysANoob: I like your level, but it doesn't fit the grassland theme and is a bit too challenging for an overall easy world. I will move this to a later world if that is okay. I want to keep this hack's difficulty and theme at a consistent rate.


No problem. I think it would fit most in World 6, if some more enemies are sprinkled in here and there. Plus, the boss would need to be made more difficult. For the "end-game", the boss needs to be WAY more difficult.

If you want me to do that, I can.

Thanks again though!

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( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)
Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

Pages: « 1 2 3 4 »
Forum Index - SMW Hacking - Works in Progress - Super Mario World: Mario Edition [Collab Hack] (Getting Revamped)

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