Tip: If you're using the wall-running purple triangles in your hack, remember to add Tile 1EB (or a tile that acts like Tile 1EB) underneath it. Extended object 44/45 will include this tile for you.
That's the right image then. And that's what I tried at first too, still black screen.
e: I tried again, once on a map (which is what I really want) and once on a level. Results: map - level. None of those are right, as you can see.
Parallax Scrolling is not working for me, yet i'm sure i'm doing it right...
Here's the code. I've JSR'd "GrassParallax" if that helps. This all goes in level_init_code.asm, right? I don't want to get all mixed up with this.
Quote
;IMPORTANT! Please edit the JMP command below for the level you use this on
Also, no it does not all go to init.
.InitCode goes in init and .level105MainCode: goes in main (possibly after editing the name.)
That said, why does it use sublabels if you jump there? That's odd. Try also to remove the '.' in front of the level105MainCode for both, the label and the JMP
Originally posted by Berkay
That's the right image then. And that's what I tried at first too, still black screen.
e: I tried again, once on a map (which is what I really want) and once on a level. Results: map - level. None of those are right, as you can see.
I'll look into it once I find the time (and motivation), for now, do you have any other uber/level asm going on there? Like maybe other HDMA on the same channel or freeRAM?
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Parallax Scrolling is not working for me, yet i'm sure i'm doing it right...
Here's the code. I've JSR'd "GrassParallax" if that helps. This all goes in level_init_code.asm, right? I don't want to get all mixed up with this.
Quote
;IMPORTANT! Please edit the JMP command below for the level you use this on
Also, no it does not all go to init.
.InitCode goes in init and .level105MainCode: goes in main (possibly after editing the name.)
That said, why does it use sublabels if you jump there? That's odd. Try also to remove the '.' in front of the level105MainCode for both, the label and the JMP
Originally posted by Berkay
That's the right image then. And that's what I tried at first too, still black screen.
e: I tried again, once on a map (which is what I really want) and once on a level. Results: map - level. None of those are right, as you can see.
I'll look into it once I find the time (and motivation), for now, do you have any other uber/level asm going on there? Like maybe other HDMA on the same channel or freeRAM?
Unfortunately EffectTool Crashing many times when I selected Window and select any layer... It crashes.
Testing I'm with my Windows XP and installed NET Framework 4
Try .NET 4.5 and make sure the .dll files are in the same location as the .exe
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Would it be okay if you could, y'know, update this so that it can generate codes for uberASM Tool so that we WON'T have to change the RTS to RTL every time? Would be nice.
And where's the circle tab? I don't see it anywhere.
Would be nice to have an update for this by now, eh?
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Hello. I tried to use this tool to insert BG Gradient. But BG Gradient Window is strange on my PC.
The rest of the tabs are fine but BG Gradient is the only problem.
Can I find a solution?? Thank you.
This seems like a window scale issue, try going into your window's display settings and changing the scale to 100%
Thanks for giving me a solution. I changed the scale to 100% and then restarted the program. But it has the same problem like this.
The letters have only gotten smaller as you can see.
I changed the scale to 100% and then restarted the program. But it has the same problem like this.
Sometimes changes to the scaling won't take effect until you log out of your computer and then log in again. Have you tried that?
Oh, I forgot to write it down. I definitely restarted my PC.
Also, I tried it on another computer which is always 100% scale. But the result was same.
Is this tool supported Windows 10? All the captures up there is on Windows 7.
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