Progress is going slowly in levels, but many gimmicks was implemented and some old levels designs was improved.
I received help from many friends around here. I would like to thanks imamelia, HuFlungDu and JackTheSpades for being too patient with me!
Anyway, let's get down to business!
New Title Screen (totally reworked):
SMB2 curtain graphics combined with SMB3 floor and decorations.
Gimmicks:
- New Entrance for Levels!
- Animated Ace Coins!
- e-Coin implemented!
- New Level Ending for bosses!
Level 10 - Para Beetle Challenge
Level 11 - Magical Note Blocks 2
As you can see, I managed to implement the Red Note Block to act exactly like in original SMB3. The only remaining thing is to make rises to the sky as in original game. I know there's a generator somewhere that does this...
Promo Level - Mad Dash!
Prepare yourself to run like a mad!
All comments, suggestions, any feedback is welcome people!
I received help from many friends around here. I would like to thanks imamelia, HuFlungDu and JackTheSpades for being too patient with me!
Anyway, let's get down to business!
New Title Screen (totally reworked):
SMB2 curtain graphics combined with SMB3 floor and decorations.
Gimmicks:
- New Entrance for Levels!
- Animated Ace Coins!
- e-Coin implemented!
- New Level Ending for bosses!
Level 10 - Para Beetle Challenge
Level 11 - Magical Note Blocks 2
As you can see, I managed to implement the Red Note Block to act exactly like in original SMB3. The only remaining thing is to make rises to the sky as in original game. I know there's a generator somewhere that does this...
Promo Level - Mad Dash!
Prepare yourself to run like a mad!
All comments, suggestions, any feedback is welcome people!