|File Name: ||Contra III's Dog |
|Submitted: ||2015-06-22 15:52:43 by anonimzwx |
|Authors: ||anonimzwx |
|Tool: ||Romi's Spritetool |
|Type: ||Standard |
|Dynamic: ||No |
|Disassembly: ||No |
|Includes GFX: ||Yes |
|Description: ||This Sprite is a dog eating trash that follows you when you are near. |
Sorry, but this thing really needs some work.
- Most majorly, the collision detection is incredibly wonky. Half the time you can just stand still, and it will just run into you and die.
- Unlike just about every other sprite, this one will keep respawning even after you kill it.
- It has no wall interaction, and as such will gladly run through any obstacle in front of it.
- Fireballs just pass through it entirely, rather than disappearing on contact like with any other fireproof enemy.
- No matter which side you approach it from, it will always run to the left.
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