Originally posted by IanBoy141Why do people barely make levels of SMB3? It are usually the ones from SMB1, SMW and NSMBU. SMB3 has more stuff then SMB1 (with the exceptions of Mystery Mushrooms ;_;) and has stuff like holding Koopa Shells, pretty nice colo(u)rs and has some nice music overall. Could it mainly be because SMW tops the SMB3 version a little more?
Probably because you have smb1 and nsmbu themes from the start and unlock rest later, and most people use nsmbu theme for the wall-jump and ground-bound etc.
When you think about it, in mario maker smb3 doesn't have anything that isnt done better in smw(and nsmbu) theme(s), swimming, holding+throwing stuff and yoshi is probaly the reason why smw is more used.
Personally I like smb3 more because smw physics in SMM are completely off, just play smw for minute and then play smw theme in SMM and you can easily tell the difference, same goes to other themes too outside of nsmbu theme unless they fixed the awful nsmb physics in the U version.