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oh no it's drtapeworm's level thread

They're all pretty difficult but hopefully not really unfair.


Bonesaw Sawmill
139A-0000-0017-FFCD
Who even thought this was a productive use of their bones


Chateau Chillchar
F373-0000-0019-393B
Now you've gone and done it! You touched me thermostat!


Illegal Koopa Fireworks
E1CF-0000-0014-D130
Infiltrate an illicit pyrotechnics-smuggling operation arranged by, uh, the Russians, I guess.


My Car Can Swim
A4ED-0000-001B-4C3F
Fast autoscroll + water = fun, but don't worry; my car can swim.


Mysteries of Flagpole Manor
FD1B-0000-0029-A65E
Magikoopas are jerks.


Razorburn
70C0-0000-0027-DB20
There are no safety laws in the Mushroom Kingdom. At all.


Space is Cold
9E54-0000-0016-5CB9
If we're going by typical depictions of space, Mario's head should be exploding right now.

Bonesaw Sawmill - Really nice aethetics and design. Loved the autoscroll section.

Chateau Chillchar - Nice fire & ice theme. Having to loop back through the main area was a good use of space as well.

Illegal Koopa Fireworks - Creative use of the firework effects. Those Thwomps gave me quite a bit of trouble, but it never got too frustrating.

My Car Can Swim - Really fun. Good use of fast autoscroll.

Mysteries of Flagpole Manor - Like the concept and the idea of having to traverse multiple rooms. Each room had its own short, self-contained challenge. Well done.

Razorburn - Autoscroll used well. The grinder layouts had me nervous, but with some patience you'll see it's not too bad at all. Very nice.

Space is Cold - Wow, this was really cool! I liked the space battle at the end. ...But still 2/10 Mario's head did not explode.
Originally posted by Dr. Tapeworm
Bonesaw Sawmill
139A-0000-0017-FFCD
Who even thought this was a productive use of their bones

There's a couple situations where the player is brought to a dead halt as he waits for sawblades to move out of the way. I also don't quite understand why there's autoscrolling. Other than that though the level was pleasant enough to play.

Except for one glitch at the end: running into the wall at the end of the sub area puts you through it and you fall to your death. Please fix this by reuploading a fixed copy and deleting the old one. That'd be swell.
hey thanks for the feedback, much appreciated

anyways

Touch Money, Get Dizzy
89C1-0000-003A-1088
"When I get-a my hands on that-a Banksy guy, I'll make-a street art with his-a stupid face!" Wario muttered as he forced himself to avoid the poisoned money...

EDIT:

Prison Break Plumber
CD0A-0000-003B-339D
Uh oh! Looks like the cops finally got you after all those years of flushing yourself down your neighbors' toilets. Worse still, they've boarded up your cell's toilet, so you'll need to devise a different escape plan.


Frosty Bombs
EF5B-0000-0048-5C95
Don't question the logic of ice floating in lava; it's raining bombs! Priorities!




Hey I played these levels the other day! Really solid levels in my opinion - I especially like the Bonesaw Sawmill level!

Definitely going back and favoriting you tomorrow (also I'll make certain to give you the stars you deserve).




Fireballs, Yum!
8E01-0000-0054-379C
You didn't tell me you were bringing a secret weapon, Luigi!

Okay I just around to clearing your courses and I've got to say that your levels the da-bob-omb!

I really enjoyed Pipe Creek, Bonesaw Sawmill, Space is Cold, and Mysteries of Flagpole Manor. Frosty Bombs was definitely the most difficult level, but if you abuse that Buzzy Beetle Shell Helmet the level can be relatively painless.

Starred your levels since you deserve to be in that "Top 50" Maker list.
Whodunit was pretty neat. Seems like a method to force a boss battle into happening! Also Magikoopas seem kinda hard to deal with in this engine. Good thing they don't respawn like SMW!

Edit: oh wait you don't even have this level up in the topic yet

all your levels are pretty great, keep it up! and it looks like you'll be free to do such at this rate with all the stars you're getting!
Unavoidable~
Nekoishi/Koishi/Cirnya on IRC
Layout kinda thrown together by me with help from Alcaro and Incognito. Thanks to aj6666 for letting me use the same background.
Played through all of your levels, and I have to say, you have some real talent for level design. A lot of these levels wouldn't feel out of place in an actual Mario game. I especially like how creative you are with doing neat stuff with the rails.
My YouTube channel
Get the official ASMT resource pack here!

thanks guys, I'm glad you like these


Chairlift Canyon
2B55-0000-004B-4F27
What goes up must come down at a 45 degree angle.


Pipe Creek
FA45-0000-004D-4211
Your everyday generic grassland level: Now With Fish!


Whodunit?
CA54-0000-005B-A164
That's Mama Wizardheimer to you, Eggface.


Frenzied Flight
3189-0000-005E-8979
Did people even actually like Battletoads? Is it supposed to be ironic?

an update because i've done a lot of new levels since that last post. no screenshots yet because i'm lazy and tired

Boo Bounce Basement
B5EF-0000-0061-837F
Your SMW muscle memory will not serve you well in this overgrown mansion.
-Boos, Note Blocks, Things Coming Out of Note Blocks

Aerial Arboreal Armada
A944-0000-0062-29BE
Plants Can't Fly Dummy
-Airship, Autoscroll, Enemies Riding Clown Cars

Colossal Canopy Climb
B11B-0000-006D-22D4
You can climb a tree, but can you climb back down?
-Vines, Grinders, Piranha Plants

Deadly Dungeon Dash
989A-0000-006D-B578
The fearsome Fishin' Muncher approaches you.
-Fast Autoscroll

Tanks for Nothing
F225-0000-0072-1C79
War never changes. Admire the rhythm of the cannons!
-Cannons, Autoscroll

Isosceles Fish Sandwich
2A84-0000-0078-2A9C
Thar she blows, The Cheat; aim for the blowhole! What? You mean that's Coach Z standing in the whale costume? Oh yeah, shoot him too!
-Fish on Fire, Tracks

Dry Bones' Bizarre Adventure
B59C-0000-007D-8044
A skull raft came by! I died.
-Tracks, Riding a Large Number of Dry Bones Stuck Together

Ice-cold Iceberg
31B3-0000-0090-DA09
Underwater Ice Physics
-Underwater Ice Physics

Autobombs on the Move
2AA4-0000-0095-4EC3
After Wart died in a tragic turnip accident, Bowser smuggled some of his artillery into the Mushroom Kingdom.
-Bill Blasters on Tracks

Cloud Crushers
61E5-0000-00BF-BC4F
The day the Thwomps ascended was the day the plumbers were taught to fear the sky.
-Autoscroll, Thwomps Destroying Blocks

Hostage Situation
34AF-0000-00C0-CC3C
Your pet double-jump has been kidnapped!
-Yoshi Rescue

Beneath the Floating Castle
1213-0000-00D6-D623
The Tileset Specific Layer 3 option is normally only used if the FG/BG index is 1, 3, 5 or D, 9 or E. All other tilesets will give you the beta cage layer.
-Tracks, Airship, Other Things I Guess

Power Storage Unit
23C6-0000-00D8-CBE2
Just pretend this isn't a ghost house and is actually a cool megaman-looking space station.
-Wall-jumping, Fire Enemies

Twisted Revenge
64BA-0000-00F8-011F
Bowser's got Mario on the ropes. Seems like he's finally gotten his well-deserved revenge, or...?
-Firebars, Boss Fight

Uhh.. I fear I must report your prison break stage breaks for me at the winged boos?

They spawn out of sync for me.

Otherwise, you're the first SMM stage designer to make stages I've played that actually seem like Mario stages!
Please pardon the eye.