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Hard Level Contest (ENDED JULY 19TH, JUDGING WILL BE SOON)

Kaizo

12
13!

Ummm, am i the only one who decided to make my level devious/hard/clever instead of "OMG BRUTAL"?
I made a standalone game once, look for Seabug Stampede on Google Play.
If I made two levels, does that count as two places? Anyway, 14!
16?




Wait a second...
My level is extremely hard it should be one of the last levels in the hack


17!
This is going to be awesome..
We should include Therockster12's levels in the hack, if he wants to join. He seems to have a knack for evil.
<-- this is the dope on dope
@jesus: i'll put yours in there for ya.

alright, so far we have 17 so:

in the txt, there will be a list of names. This is the order that the txt will go in. When you finish putting in your info, check off your name, and pass it to the next person. This will make things a little easier.

put in the name(s) of the music you used.
put in the NUMBER(S) of the blocks you used AND WHERE YOU INSERTED THEM.
put in the name(s) of the sprites you used.
put in the name(s) of the patches you used.
put in any hex edits you made.
put in if you have completed your level(s) or not, if not, tell when you might be finished.

that's it, I'll post the order here too:

jesus √
Dotsarecool
Daboys
anoobis
lolcats439
sind
scorpion
g-virus
cousinoer5
hebesphenomegacorona
pheonix
crys
dagx
unknown5642
agent 83
drugged mushrooms
maxx
ike
hiesanevilgenius
dottedboy

@anoobis: maybe, like you said, if he wants.

keep coming with the counting! If you see a new number pop up, please write their name at the end of the list.
Originally posted by Dotsarecool
alright, so far we have 17quote]

actually we have 16, agent 83 made a funny

Tag (div) was not closed.
Tag (div) was not closed.
You realize that two people said nine so we actually have more than that.

And it looks like you're not including my submission which I already added to this thread.


I think...
fuck yeah meowingtons
The Eggs of Saear | #extreme | Spade's Gallery of Visual Arts | PM me | My YouTube channel | xkcd | Dinosaur Comics
*sigh*


19
http://rapidshare.com/files/128022681/Hard_Level.txt.zip

This link leads to my Hard Level.txt file. This'll tell you all you need to know so far about it (Custom blocks, Patches, Custom Music, and Custom Sprites.). Also, I'll try to finish up my level. It's not ready yet, but it will be.... soon (insert evil laugh here.).
http://stashbox.org/155216/notnice.ips

Small update to my level, also stashbox > rapidshare :).

Edit: another update, small bits of evilness added :). Link updated.
Sigh... I'm feeling a bit evil today. Can someone test out my levels so far and see if they're hard so far? That includes the unfinished level (from the right of Yoshi's House), Hourglass Hanging. PM me and I'll send you my levels. Remember that the level to the left of Yoshi's House
is easier than Hourglass Hanging.
I'm currently changing the ExGFX of the Level, the Hex Edit I used was Is the Anti Timer Reset for the Bob-omb.

I'll have to PM you Gravibomber and the Jumping Torpedo, only use these for this hack Only.
@ Dotsarecool: I decided to take pictures instead because my hypercam wasn't working. Well, here's the solution, and more:
Photobucket
In the beginning, be sure to hit the on/off block again after getting the shell, or else you won't get through in the picture below.
Photobucket
In here, you should've hit the Pow Block and the On/Off Block, or else you won't get through.
Photobucket
Ah, here's where the fun begins (I had fun making this part!). Start off by hugging the right wall, or fall down the pit. Here's an IMPORTANT TIP: The coins mark that the blocks they're on top of are solid when off and passable when on.
Photobucket
Get the shell on the cement block, and flick it up on the block at the top. Fall down to the three blocks marked with coins.
Photobucket
Work your way up by jumping, and MAKE SURE YOU SCROLL THE SCREEN RIGHT. If you don't, the blue koopa will kick the shell off, trapping you here forever.
Photobucket
Grab the shell next to the blue koopa and kick it into the On/Off Block.
Photobucket
Everything will turn on, and the shell will come back at you. Jump on it and carry it through the top without touching the munchers.
Photobucket
Fall down, hit the On/Off Block, and go into the pipe.
Photobucket
Side Note: Obviously, I needed save-states.
Begin by flinging the shell up at the thwimp, killing him, then kill the Chuck I already killed. Before hitting the Pow Block, collect the coins on top, or you'll be screwed.
Photobucket
Get the shell and kick it into the vine block. You don't need to bring it. Hurry and hit the turn block!
Photobucket
Okay, when you get on top, jump through and avoid the Chucks.
Photobucket
Wait for the Pow Block to run out.
Photobucket
Get on the flying blocks, and spin-jump past the thwimp.
Photobucket
Hurry and jump off the flying blocks, before:
1: You get nailed by spikes.
2: Those koopas come.

After that, there's the Goal Point, and YOU figure it out. Also, can you beat my record of 58 seconds on this?
ah, so that's a pow block, alright. I get it now. Thanks!
Here you go, My level, The Blood Palace

http://www.savefile.com/files/1656970

just unpatch the ips, and play my level. As for Dots, I've added the level, map16file, and exgfx, so you can easily insert it. =D
Well I finished my level. It probably won't win, but you will hopefully find it fun. It is is called- #300 Lemmy's Castle

[url= http://www.megaupload.com/?d=CX7Z7EVC]

You will really have to be thinking for some of the jumps and 1 'puzzle'. I could get through it, but it took like ten minutes. It's not that long, it's just that... you will keep messing up :/

Sprites will likely NOT disaperar or do anything weird, but there is a chance in some spots where they will do something different than ussual. For example, a Magikoopa could apear in a spot that makes a jump ridiculously unfair. But ussualy, it should be fine.

Oh, and, I think, 20?

Kaizo