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Hard Level Contest (ENDED JULY 19TH, JUDGING WILL BE SOON)

Kaizo

I'll claim any available one. Man, I have so many ideas that I hadn't put into my cancelled hacks, so I'll try and make my level creative. Also, can my level be both in the contest and the hack?
Originally posted by Dotsarecool


Also:
- It's beta!


I'm pretty sure my level needs a sub-world because it revolves around a pyramid.
I'll just make a new, normal OW then. I didn't expect this to get so big. :P

So we have:

grishnax
Dotsarecool √
Dagx √
cargoofdarkness
An00bis
unkown5642
daboys
jesus x3 √√√
name √
heisanevil √
condortalon
uNkNowN5642
mysteryman
metalgearhunter
exor
maxx

That makes 7/18 (!) levels so far.

Originally posted by hebesphenomegacorona
By the way would you be up for being a second judge?


Sure.
Hm... I think i'll join too. It shouldn't be hard to make, just hard to test. =P

Also, I think it would be a good idea to use the Counter Break and Counter Break Y patches. That way, the level will be played as intended.
You might want to limit the people who can enter, so we don't have to keep changing the overworld.(plus protonjon would get pissed if we made too many levels)
I'll send you S.C.O.R.P.I.O.N.'s Final Fortress from Wrath Part 3!


Sorry, I have on the other Computer.
Concerning the level pack, we need to talk about patches.

These are patches I want to have in the level pack:

SMB3 Koopas.
"Perfect" breakable bricks (Might just be inserted as custom blocks).
Classic Fireball.
The fix for the Piranha Plants.
Counter Break and Counter Break Y so that the levels are played as intended.
Powerdown.
SMW-Fix.

What do you guys think?




SMB3 Koopas. - Meh.
"Perfect" breakable bricks (Might just be inserted as custom blocks). - Custom blocks yes, patch no.
Classic Fireball. - maybe.
The fix for the Piranha Plants. - maybe.
Counter Break and Counter Break Y so that the levels are played as intended. - yes.
Powerdown. - no, these are kaizo levels (well maybe).
SMW-Fix. - if you mean fade fix maybe. (depends on if you use new bgs).

Originally posted by grisnax
You might want to limit the people who can enter, so we don't have to keep changing the overworld.


I don't really care, I could edit it over again.

Originally posted by grishnax cont.
(plus protonjon would get pissed if we made too many levels)


he'll just have to make more videos. More vids = XD and Protonjon being pissed = XDDDDD
Originally posted by Dotsarecool
SMW-Fix. - if you mean fade fix maybe. (depends on if you use new bgs).


Well, the fade fix should be in there because it probably won't fade right on someone's background.

But, what I meant is the patch with the actual name- SMW- FIx. Here's the description-

Originally posted by Mr. Cheeze's Description of SMW-Fix
Fixes Wendy's Bow, Mario/Luigi Start, the glitch where a silver P-Switch/Custom sprite glitches when taken through a pipe, and a problem where Paratroopa wings get overwritten. I strongly recommend always using this.

*Update: Works right now


Also, I forgot this one:

Free Scroll Activator- This patch makes it so the camera always follows Mario, regardless of whether or not he is touching ground.

Also, are Goombas going to be squash-able?



I'll enter... with an ice level. :P
I've started today. Good luck, everyone else.
How To Design a Good Overworld
I might join. Let me work my magic, hard levels is my specialty.
Your layout has been removed.
Originally posted by Dotsarecool
SMB3 Koopas. - Meh.

NO CAN DO PLEASE
<-- this is the dope on dope
Originally posted by Daboys121
Originally posted by Dotsarecool
SMW-Fix. - if you mean fade fix maybe. (depends on if you use new bgs).



Originally posted by Mr. Cheeze's Description of SMW-Fix
Fixes Wendy's Bow, Mario/Luigi Start, the glitch where a silver P-Switch/Custom sprite glitches when taken through a pipe, and a problem where Paratroopa wings get overwritten. I strongly recommend always using this.

*Update: Works right now




Err...... I don't think this is a great idea. hell, the silver p-switch glitch was used in demo world ferchrissakes.

I think the free scrool activator is good but it might make people kinda nauseous. it feels REALLY weird to play with it.
Originally posted by hebesphenomegacorona
Originally posted by Daboys121
Originally posted by Dotsarecool
SMW-Fix. - if you mean fade fix maybe. (depends on if you use new bgs).



Originally posted by Mr. Cheeze's Description of SMW-Fix
Fixes Wendy's Bow, Mario/Luigi Start, the glitch where a silver P-Switch/Custom sprite glitches when taken through a pipe, and a problem where Paratroopa wings get overwritten. I strongly recommend always using this.

*Update: Works right now




Err...... I don't think this is a great idea. hell, the silver p-switch glitch was used in demo world ferchrissakes.

I think the free scrool activator is good but it might make people kinda nauseous. it feels REALLY weird to play with it.


I don't see what the problem is regarding SMW- Fix. It just fixes several glitches. There's no problem with that.

Also, in my opinion, it does not at all feel weird playing with the Free Scroll Activator patch. It feels like the way the game should have been made. Also, it fixes any scrolling problems automatically.
Originally posted by Daboys121
Originally posted by hebesphenomegacorona
Originally posted by Daboys121
Originally posted by Dotsarecool
SMW-Fix. - if you mean fade fix maybe. (depends on if you use new bgs).



Originally posted by Mr. Cheeze's Description of SMW-Fix
Fixes Wendy's Bow, Mario/Luigi Start, the glitch where a silver P-Switch/Custom sprite glitches when taken through a pipe, and a problem where Paratroopa wings get overwritten. I strongly recommend always using this.

*Update: Works right now




Err...... I don't think this is a great idea. hell, the silver p-switch glitch was used in demo world ferchrissakes.

I think the free scrool activator is good but it might make people kinda nauseous. it feels REALLY weird to play with it.


I don't see what the problem is regarding SMW- Fix. It just fixes several glitches. There's no problem with that.

Also, in my opinion, it does not at all feel weird playing with the Free Scroll Activator patch. It feels like the way the game should have been made. Also, it fixes any scrolling problems automatically.


fixing the rest of the glitches is fine 'cause they fix graphical stuff but the p-switch thing is for puzzles and i'm pretty sure somebody's gonna use it in their level.

But whatevs


altho if everyone REALLY wants the smw fix put it in. doesn't matter THAT much


I'm going to extend the deadline a week or so, to july 15, to let more people join. Seems like it's getting a lot of attention!
Here's a list of unanswered questions I thought of:
1. What custom music will we use?
2. What custom enemies will we use?
3. What custom blocks will we use?
4. What will be the story for our hack?
5. If PJ won't answer, can we try to send it to Azureblade? If that doesn't work, I say submit it to SMWCentral.
6. Which ExGFX can we use? We only have a few pages.
7. Why am I asking so many questions?
Your making a Kaizo Level Hack huh?

Cool. Could i possibly join?
Yes, sure.


@uNkNowN5642

1.Dunno yet
2.probably none
3.alot
4.we wanted to make a combo hack for PJ to get pissed at so we made it. XD
5. azureblade - yes. smwc - probably not/maybe
6.try to stick to map16 editing, but some if needed.
7.

I need a list of blocks, sprites, and music (if any) everybody uses along with their entry. This way I can insert them all before putting in the levels.

Lists:
Blocks:
28 - 3168
32 - 3184
31 - 3232
31 - 3233
31 - 3234
31 - 3235
31 - 3236
31 - 3237
31 - 3248
31 - 3249
31 - 3250
31 - 3251
31 - 3252
31 - 3253
31 - 3254
7 - 2854
13 - 981
8 - 977
12 - 980
157 - 987
7 - 1394
57 - 1395
57 - 976
18 - 2169
22 - 2201
20 - 3024
24 - 3025
31 - 3026
158 - 784
130 - 785
4 - 786
3 - 787
58 - 789
50 - 782

Sprites:

Automatic Walk
Basilisk
Bob-omb Block
Classic Goomba with classic SFX
Deadweight Bro
Earthquake Bowser
Fixed Fire Bar
Giant Fire Bar
Giant Bomb Brother
Horizontal Power Thomp
NPC v2
Reverse Thwomp
SMB3 Fire Chomp

Music:

MK64 Rainbow Road - 20
Stickerbrush Symphony - 21
Kirby's Adventure - R. Resort - 22
Marble Madness - Stage 1 - 23
Sonic & Knuckles - Lava Reef act 1 - 24
Perfect Dark - Chicago Stealth - 25
Spark Man Close Call - 26
CB- Temple Ruins - 27
*Super Mario land Ruins - 28
*Yoshis Island: Castle - 29
The Legend of Zelda: Twilight Princess - 2a
Final Fantasy 1: Dungeon - 2b
Final Fantasy 4: Battle 2 - 2c
Chrono Trigger-Corridors of Time - 2d
NSMB 1-1 - 2e
If you're making Proton Jon and raocow play this, you also need Wugga and Psychedelic Eyeball in as well

HoleNet.info

The custom music I used was:
Marble Madness - Stage 1
Sonic & Knuckles - Lava Reef act 1
Perfect Dark - Chicago Stealth.

I'd recommend all three be in the hack, but if I can only have one, let it be Marble Madness - Stage 1.
I made a standalone game once, look for Seabug Stampede on Google Play.

Kaizo