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New Super Mario World 1:The 12 Magic Orbs
Forum Index - SMW Hacking - Full Hack Releases - New Super Mario World 1:The 12 Magic Orbs
Pages: « 1 218 19 20 21 » Thread Closed
I like the concept of this level, also I liked that you divided the Castle into two levels.
Will the second part contains only the final boss or it will have a bit of obstacles before?
One of the advantages on the division is that instead of make a giant and long final level like everyone do(including me) you can focus direct on the final boss.
Amazing Locked Rooms level! I really like the first part of Bowser Castle, the lava concept is hot and burning! I also like unlocking doors with keys. I think the second part will have some more interesting gimmick and the music of final boss needs to be intense. I suggest this epic song.

--------------------
Believe what you want, not every sentence is true.

Haters will always be haters and try and make you blue.

But blue is a pretty color, it doesn't have to end.

Even if the hate, is hidden within your "Friends".

-Yoka Hiro aka Cwoodsdean
Originally posted by ForthRightMC
I suggest this epic song.


Thanks, i was really needing a final boss theme, and this one fits pretty well.


Finally, i finished all the levels from the hack
with exception from the postgame level
, here is 12-C2: Elemental Tower

Music Used
Before the boss, there are a few rooms with different elements

Like Grass, Water


Toxic

Desert, Fire

Ice, Rocks and Crystal

And a door

And here's the final boss

Yes, it looks pretty easy

Because it ISN'T the real final boss

But here's it
It has five attack phases, he walks and split fires in the two first ones, on the third he jumps and shakes the ground, and on the last two he moves, jumps and splits a lot of fire balls

Round Two

After defeating him, appears a pipe that leads you back to peach's castle and finishes the level, now there's only one level to finish before starting to test the hack.
I hate Brazil
@G.D.: The Final Boss in this hack is looking really good! Looking forward to playing this soon!#smw{:TUP:}
Elemental Tower is very, very, very cool! I can't wait to test this hack soon! But only special level to make!

--------------------
Believe what you want, not every sentence is true.

Haters will always be haters and try and make you blue.

But blue is a pretty color, it doesn't have to end.

Even if the hate, is hidden within your "Friends".

-Yoka Hiro aka Cwoodsdean
I want to play this hack!
Oh, yes, I WANT!

--------------------
"If you imitate someone, you can never surpass them."

Welcome to the Abyss!
Originally posted by G.D.


The lava here takes so much space on screen for no reason, and arbitrarily makes the jumps harder with the lower ceilling. I suggest lowering them.
This hack looks really promising.
Visually, it already nailed it.
I don't know about the gameplay, but it sure looks really awesome!

--------------------
Don't give up on the Sun, don't make the Sun laugh at you.

Хуй войне!

Oh, so you want me to tell you about my recent crimes? Hm... I've downloaded a ROM for a game I don't physically own and pirated some music.
Here's some information, i already finished the hack, i'm not going to show pics of 12-S because its an surprise, and about the hacking needing to be tested, i'm testing the hack.
I hate Brazil
Good luck~

--------------------
HackPortsASM
Does anyone have save states for this? I've accidentally deleted mine.

Btw this hack looks really good and has a lot of good ideas
Nintendonostalgic, the hack is waiting to be moderated.

--------------------
Believe what you want, not every sentence is true.

Haters will always be haters and try and make you blue.

But blue is a pretty color, it doesn't have to end.

Even if the hate, is hidden within your "Friends".

-Yoka Hiro aka Cwoodsdean
While I haven't completed the hack yet, I'm close enough that I think I can give out my thoughts on it so far.

So firstly let's start with the good points:
-It's got a nice vanilla-ish feel to it.
-Interesting level decorations.
-Tons of custom powerups.
-12 worlds with level themes that don't overstay their welcome.
-A lot of the level ideas are inspired by the VLDC collab hacks (The hack even uses the VLDC soundtracks for some of its levels & overworlds)
-Warp button for fast travel in case you missed one of the many secret exits.

Now onto the bad. Most of the stuff is minor (maybe nitpicky), but some of the flaws are quite big & can detract from the experience:

-Cutoff title. (Really minor, but most other levels don't have this issue)
-This isn't an issue that I personally believe is an issue, but most of your midway points float when they really don't need to. This triggers some people, so stick them in the ground.
-Getting this switch palace switch is harder than the rest of them, even though it's in the first world. Weirdly enough, the space world version of this is way easier as you can control the Disco Koopa.
-The message box here looks a bit weird.
-Some of your secret exits are really near the end of the level. This means the player has to basically play through the entire level twice if they want both exits.
-Mario runs at the edge of the screen once he collects an orb. Looks a bit weird if you ask me.
-This autosrolling water section has a lot of flicking when using the Ice Flower on enemies.
-Graphical glitches appear a lot in this hack for some reason.
-Looks slightly weird seeing Chuck attempt to escape the dotted block.
-The Hammer Bros in this stage are mostly suicidal.
-No screenshot for this, but some castles have speed scrolling sections, which feel honestly harder than some of the later on castles.
-The evil SMB2 masks can hurt you before you've picked up the key.
-The up down scale platforms cause the background to glitch up completely for a few seconds.
-Really minor: It's really easy to get onto the roof here.
-The message box that's meant to warn you about the falling objects is blank when its not suppose to be.
-The parts of the space levels with the falling castle blocks & spikes have randomized placements making it really hard to progress without luck. You must know these sections are unfair, because you even put an extra life before them.
-The Bowser Statues don't seem to work half of the time. Here's a badly done animated gif of what I'm talking about.

And that's it for now.

Anyways, although it may seem like I focused on the bad points more, I really like this hack. I was one of the people who voted for it in C3.

I believe if you fix these issues it would be a 5-star hack.
Layout by Erik557
Hi.
I don't know what is causing those glitches in the hdma, probably some patch, and about the blank messages, i fixed them already.
I hate Brazil
Ah, didn't realize I wasn't playing the latest version. I assume most the stuff I said still applies.

As for the glitches, you can probably ignore it in most stages, but on some like the one in one of the space world levels, it's quite noticeable.
Layout by Erik557
Hi.
Hi G.D., Hi all,

First of all, I'd like to congratulate G.D. for this great hack. For the moment, I played it until world 6 and I really enjoyed it. I can even say it is one of the best SMW hack I've ever played. And above all, I'm very impressed when I think it was made by a 13 years old guy who was born 13 years after the SNES was released. I encourage you to continue hacking and I hope we will have other opportunities in the future to play to others hacks made by you!

But actually, there is another reason why I post this message: I'm locked at level 6-5. After I finished level 6-4, I used the L button to enter the warp zone and then, when I got back to world 6, I noticed that the way from level 6-5 to 6-6 was already opened (but I still couldn't go to 6-6). I thought it was just a small visual bug, but after I passed the level 6-5, I still cannot go to 6-6! Do you have any idea how to fix this? Or can someone send me a srm file allowing to go to level 6-6?
I think that's very kind and all, and welcome to SMWC, but the hack is kind of already finished and posting your feedback in the WIP thread is probably not the best idea. Also, I know you're new and everything, but the last post was in July.
Again, welcome to SMWC.
Might as well move this to Full Hack Releases.

Originally posted by Chillah
Also, I know you're new and everything, but the last post was in July.

His post contains very relevant information to the topic, so no problem with that bump.
ME PASSE O LINK COM ESTA VERSÃO DA HACK. TEM COMO?
Originally posted by SAMYR DUTRA ARAUJO
ME PASSE O LINK COM ESTA VERSÃO DA HACK. TEM COMO?

Por favor, não poste em português fora desse subforum.
Enfim, é improvável que você consiga uma versão dessa hack sem especificar qual versão você quer, então melhor se contentar com a última versão na seção de hacks.

E por favor não poste usando caps porque parece que você está gritando com todo mundo lol
Pages: « 1 218 19 20 21 » Thread Closed
Forum Index - SMW Hacking - Full Hack Releases - New Super Mario World 1:The 12 Magic Orbs

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