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Mario Maker ExGFX
Forum Index - SMW Hacking - SMW Hacking Discussion - Mario Maker ExGFX
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It's been a while since I've posted here, and I'm not sure of everyone's opinions of Super Mario Maker's SMW theme, but some of the sprites are kind of hit-or-miss for me. There are a bunch that look similar to SMW's style, but aren't true to the original palettes, or have way too many frames of animation. Most of them aren't even close.

I thought I'd try to tweak them a bit so that if people want to use the original SMW tilesets with custom sprites, they can use the "official" graphics. Seeing as someone's already imported Chain Chomp's graphics, I know I'm not the first to do this. I'm not particularly good at ASM, so I'm just going to share the graphics tiles here in case anyone's interested:
http://i.imgur.com/N3HPCVs.png
http://i.imgur.com/ZF4vloF.png

The easiest one was Blooper. I kept the same pixels, adjusted the shading to utilize Big Boo's palette (though the normal grey palette works too), and made the outline black. Also did the Blooper Baby while I was at it. Haven't inserted them yet.

Hammer Bro. and Sledge Bro. required a bit of work. The Mario Maker sprites had a few more frames, didn't reuse tiles, and wasn't using an actual SMW palette. I referenced the sprites included with Sprite Tool and tried my best to make the sprites fit. They use the yellow sprite palette (though the Sledge Bro. included with Sprite Tool uses the green palette.) I've tested them out. They work.



I might end up submitting these once I figure out what I'm doing. Lemme know if you'd be interested in using them.
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