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Layer 3 ExGFX v2.2 by edit1754,Roy

File Name: Layer 3 ExGFX v2.2
Added: 27/7/2010 02:44:48
Authors: Roy, edit1754
Tool: xkas
Requires Free Space: Yes
Bug Fix: No
Featured: Yes
Description: This patch lets you insert ExGFX for Layer 3 on a per-level and per-submap basis.

New in v2.2:
- reloads all layer 3 GFX on submap change via exit-tile or player-swap without FBlank. As a bonus, it also reloads OW FG1-4 so you no longer need workarounds such as the 1-Player-Only patch, and having to use pipes/stars for all your submap exits
This patch is no longer needed since Lunar Magic now has fully Layer 3 support including for Overworld. Additionally causes some flickering on map transitions when applied with a LM 2.40 edited overworld.

If for some reason someone still needs it, you can get it here.
GitHub - Twitter - YouTube - SnesLab Discord
File Name: Layer 3 ExGFX v2.2
Submitted: 18/10/2015 21:31:36 by AlcaRobot
Obsoletes: Layer 3 ExGFX v2.2
Authors: Roy, edit1754
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: Yes
Description: This patch lets you insert ExGFX for Layer 3 on a per-level and per-submap basis.

New in v2.2:
- reloads all layer 3 GFX on submap change via exit-tile or player-swap without FBlank. As a bonus, it also reloads OW FG1-4 so you no longer need workarounds such as the 1-Player-Only patch, and having to use pipes/stars for all your submap exits
Same reason as above.
GitHub - Twitter - YouTube - SnesLab Discord