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Midway-point problem
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For some reason, some midway points don't work! Even if Mario passes through it, he is sent back to the start of the level. Does anyone know what can cause it?
Did you set the midway enterance in #lm{1door}?
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Yes, I did.


Are you looking at the midway entrance in the level you entered into? Regardless of what room you get the midway point in, it'll always be linked to the midway entrance in the level you entered from the overworld.

Professional frame-by-frame time wizard. YouTube - Twitter - SMW Glitch List - SMW Randomizer
So the midway point has to be in the starting level (overworld) not a sub-level?


The midway point can be anywhere; it's just the entrance that can only be in the starting level.

If you want to get around this and you know a bit of ASM, this patch will let you do that.

Professional frame-by-frame time wizard. YouTube - Twitter - SMW Glitch List - SMW Randomizer
I think I see what the problem is. The midway point entrance does have to be in the starting level. I tested some levels and it works! Thanks!

I was planning to put midway points in sublevels, not in starting levels, so I guess that was the problem. Does the multiple midway point patch help put them in sublevels? I already downloaded a later version, though...


Yeah, the multi-midway point patch will help put them in sublevels as well.

I don't particularly recommend using that "later version", though. What you probably have is this version of the patch, which is broken on newer versions of Lunar Magic due to some changes it made in how entrances are handled (don't let the version numbers trick you, they're two separate patches). The other one does work, though.

Professional frame-by-frame time wizard. YouTube - Twitter - SMW Glitch List - SMW Randomizer
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