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Air Meter Sprite Pack help
Forum Index - SMW Hacking - SMW Hacking Help - ASM & Related Topics - Air Meter Sprite Pack help
Pages: « 1 »
Hi guys,
this is my first forum post, so Im not sure if im here right and if someone can help me.
I downloaded this: http://www.smwcentral.net/?p=section&a=details&id=3585

And my problem is that the Mushrooms that give me hp are moving, I want that they are standing still.
Can someone help me?
Just remove this to prevent the sprite from moving:

Code
		LDA $1588,x             ;\  If sprite is in contact with an object...
        	AND #$03		; |
		BEQ NoTurn		; |	
		LDA $157C,x		; | Turn around				
        	EOR #$01		; |
        	STA $157C,x		;/
NoTurn

		LDY $157C,x		;\
		LDA X_Speed,y		; | Set X speed based on direction
		STA $B6,x             	;/
Thank you I have another Problem with the Air Meter:
https://www.youtube.com/watch?v=SrO4alA7Ouo
It change behind and before the FG Gradient. ;(
One solution is to just have a constant palette. Change

Code
Palettes:           dcb $09,$05,$0B

to
Code
Palettes:           dcb $07,$07,$07


You could also modify the graphics and use palettes $03, $05, and $07.
Pages: « 1 »
Forum Index - SMW Hacking - SMW Hacking Help - ASM & Related Topics - Air Meter Sprite Pack help

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