The hack started out pretty standart but got better with every level. Level design however was neat all the time. I however didn't liked the F.L.U.D. level, most of the time you could just fly over the level, without any enemie being dangerous to you. The lava palette was also a bit weird. The first castle was interesting and the key asm is really cool, but I think I could have been used a bit more. You also could have more ofter used the green blocks which disappear when you jump. The wind level could definitly use some layer 3 or background... that actually makes it look like a windy level. Also why is there random boom boom battle when you enter one pipe. The other level had nothing that I dind't like (including the other world 1 levels), especially the world 2 castle was fun, but the boss is a little bit overused
. I think every level in world 3 was really neat, just the first level was a bit simple and the ghost house could use a bit more time (died because of the time limit). The koopa boss is still a bit too hard, becuase I sometimes get hit unfairly.
Sorry if this was a bit unstructured, if just written down what I remembered
. Overall really fun hack, when did you start working on it?
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