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Kirbys Bizarre Adventure - Its back! [Demo]
Forum Index - Sunken Ghost Ship - C3 Museum - Winter 2016 - Kirbys Bizarre Adventure - Its back! [Demo]
Pages: « 1 »
So year ago I was working on my Kirby's Adventure hack, but tehn I ran some problems(tl;dr rom corrupted) so I started to work on my SMW hack. But now that Im done with that hack, Im now continuing to work on this.


Since I did lost tons of progress, I had to redo all my changes from the corrupted rom to my last good backup(I lost everything I had done on world3, some minor changes on world1&2 and then 5 extra areas I did for world1), so at the moment Im still recreating those(Im around 90% done with that) since with the Kirby editor theres no fancy level import/export feature, backups or even basic copy&paste between two editors like in LM.


So what is Kirbys Bizarre Adventure? No, theres no JoJo references other than the title, stop asking.
Its basic level hack with some graphical changes(some sprites like Kirby from Kirbys Dream Land 2, fonts from Lolo2&3 and few more) and then the main Gimmick is that you cannot float/fly at all, so you have to use the abilities to get through the levels.


There are Four levels+boss, one hidden level per world, there are three worlds in total(due to size limitations which I have hit million times already, not to mention how tedious/ass the editor itself is).


So other than recreating lost stuff, I did remade world1's second levels first part since the original one wasn't that great, now it uses the wind gimmick from the original game, so you can jump higher and further than in the original, its still work-in-progress since I didn't have that much time to work on it:


Some other screenshots:







And finally, heres the demo. Sadly I didn't have that much time so its the bit older demo, but its still mostly the same for most part. It contains first two worlds, ten levels in total.

Heres trailer for those who prefer to watch than play for themselves
Click to download
Patch it into "Kirby's Adventure (U) [!] (PRG 1).nes" from goodnes 3.14

If you have any comments or anything feel free to ask etc #ab{:)}.

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I have to say, this is the first time I've seen a true Kirby hack. Looks excellent, great job. :)
Layout by LDA during C3.
It almost looks like a kirby game released by nintendo.
So I guess you did your homework regarding the kirby level design #tb{;)}
Once this is finished, I'll surely play it #tb{:]}

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My Youtube channel

Currently working on:
Project C

Finished project:
I streamed this on my Twitch channel last night/early this morning. It's a pretty solid, but difficult, hack. Most of the difficulty came from the inability to fly, which took more adaptation than not being able to copy powers in the first Kirby's Dream Land. A neat side-effect of that, though, was that it made abilities I typically pass up in official games much more useful, like Hi-Jump and Parasol.

Here's the archive of that stream. I start playing it around 33 minutes in.

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"Fortunately, I have a delicate lock-picking technique" *blasts doors open*
-Optimus Prime - G1 - Day of the Machines
Originally posted by Lightvayne
I have to say, this is the first time I've seen a true Kirby hack. Looks excellent, great job. :)

Yeah there arent that many (good) Kirby hacks around, only decent one I have seen was japanese hack called parasol-something.

Originally posted by NGB
It almost looks like a kirby game released by nintendo.
So I guess you did your homework regarding the kirby level design #tb{;)}
Once this is finished, I'll surely play it #tb{:]}

I dont think its that good but thanks #ab{:)}.

Originally posted by Gamma V
I streamed this on my Twitch channel last night/early this morning. It's a pretty solid, but difficult, hack. Most of the difficulty came from the inability to fly, which took more adaptation than not being able to copy powers in the first Kirby's Dream Land. A neat side-effect of that, though, was that it made abilities I typically pass up in official games much more useful, like Hi-Jump and Parasol.

Here's the archive of that stream. I start playing it around 33 minutes in.

Awesome!

Most of the jumps are hard if you dont know that you can dash by double-tapping d-pad to left or right, or that if you slide of platform you'll get noticeable increase in speed #ab{:P}. But I guess latter is bit too obscure trick for most players though.

But yeah its still work-in-progress, hopefully its not too hard in the end.

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Pages: « 1 »
Forum Index - Sunken Ghost Ship - C3 Museum - Winter 2016 - Kirbys Bizarre Adventure - Its back! [Demo]

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