If you were having problems playing Demo 2, please download Demo 2.1. I think I have fixed all of the issues causing people to be unable to play.
Hey all. I've been working on an SMW romhack called Super Mario World: Over the Mountain. Right now, Demo 2.1 has 7 levels. I'd really appreciate it if anyone could play it and give me some thoughts and critique. Especially on the level design.
Feel free to use my music in your own hack. Credit not needed, but it would be nice.
The first level in the game! Mario starts his trek up the mountain with a pleasant jog
through a berry orchard. The morning sunrise paints beautiful colors through the sky.
A bustling forest filled with trees and saw-blades. Mario reaches a giant tree and has
to climb it to reach the tree tops. Will he make it in one piece?
As he reaches closer to the top of the mountain, things get a lot more rocky for our hero.
On this volcano, Mario must avoid lava, falling rocks, and as the name suggests, Chucks!
As he climbs higher up the mountain, Mario reaches a snowy area. Here he must use throw
blocks as ammunition in a snowball fight with a pack of persistent Chucks.
Description: Mario has made it to the top of the mountain, but it looks like he's not done
yet. He continues climbing up through the clouds! Bullet Bills shoot at him from all directions!
Description: Continuing through the clouds, Mario finds a horde of Koopas. Platforming
through the clouds is perilous! Meanwhile, the sun begins to set in the sky.
Mario finds himself in space being attacked by alien fighters. The low gravity allows him
to swim through the air and shoot fireballs straight forward, space-shooter style!
Serene Seabed (Not in Playable Version):
Mario takes a dive in the ocean and swims around among the coral. Here, he encounters
some new fishy foes and some old enemies that are dressed the part!
C3 Winter 2016 Demo: