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Yoshivert99's hack by Yoshivert99
Forum Index - Valley of Bowser - Moderation Questions - Hacks - Yoshivert99's hack by Yoshivert99
Pages: « 1 »
File Name: Yoshivert99's hack
Submitted: 2016-01-17T12:06:30+01:00 by Yoshivert99
Authors: Yoshivert99
Demo: No
Featured: No
Length: 19 exit(s)
Difficulty: Normal
Description: This is my first Super Mario World's hack. It use original elements of the game. You need to find all exits and Yoshi coins to consider you've finish the game !

ZIP file contains french and english version of the game.

Enjoy ! :p
No boos


boos


Glitch spike


And I'll let the rest speak for themselves




And it just get's worse.


Do not submit this hack again unless you can fix all the errors in all the levels.
If you choose to submit this again without improving anything I'm not against blacklisting it.
File Name: Yoshivert99's hack (1.1)
Submitted: 2016-01-24T11:53:16+01:00 by Yoshivert99
Authors: Yoshivert99
Demo: No
Featured: No
Length: 19 exit(s)
Difficulty: Normal
Description: This is my first Super Mario World's hack. It use original elements of the game. You need to find all exits and Yoshi coins to consider you've finish the game !

ZIP file contains french and english version of the game.

--UPDATE--

v1.1 :
-Bubble gas in Haunted Ship was deleted because they been appeared "invisible" Boos.
-Glitchy sprites in Haunted Ship was deleted.
-Red Buzzy Beetle in Buzzy Beetle cavern was deleted.
-Glitch Land (Switch palace) was replaced by a new no glitchy level.

Enjoy ! :p
You are indeed taking the logs well and improved quite a lot but there's still some stuff that needs to be ironed out before this will be up to par.

Don't put blocks in water that can later be collected as coins because you'll end up with a big air hole.


Wrong sprite index/too many sprites can cause yoshi to vanish.


Unless you are making a kaizo game don't put kaizo traps.


Palettes should be pleasing on the eyes.


If you allow a yoshi and a baby yoshi to exist at the same time funky things happen and the universe wants to implode on itself.


Even if it works you should always make sure sprites look correct.


A running theme in this hack is missing sprite buoyancy.


Kind of hard to tell here but you have a level with vertical scrolling and layer 2 smash which is set relative to mario so all the layer 2 stuff goes up and down with the camera.


One big/minor things is you should always get someone to spell check/grammar check your hack if English isn't your primary language or even if it is still get someone to go over it for you.


And another minor thing if you are going to drop players out of doors so they can't try to reenter them at least give some sort of delay from when the player enters to when the action starts, I had less than a second to realize what was going on and only caught the net because I had a cape and held the jump button.
Pages: « 1 »
Forum Index - Valley of Bowser - Moderation Questions - Hacks - Yoshivert99's hack by Yoshivert99

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