I'll give a more detailed review tomorrow, but I can say one thing for sure after giving this a shot for a few minutes.
It isn't fun to play.
The animation makes the player play the waiting game.
You also designed the level in a way, that you WANT to trick the player into taking damage/dieing by not seeing an obstacle.
So level is quite unfair in some places.
You should look at it again and think about where players that don't know the level might get unfairly hit.
Change those places and the level immediatly much better.
That's all for now, expect more later.
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