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Here is some iof my level
Forum Index - Sunken Ghost Ship - Forum Graveyard - Super Mario Maker - Here is some iof my level
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Hey there

here is some of my level

F2F8-0000-0014-6368

6B6E-0000-0028-1226

C997-0000-002F-87E7

3F65-0000-0039-7B1F

C41F-0000-0047-E569

2479-0000-0078.8CE7

F797-0000-0082-B03E

2F49-0000-0085-997F

2D52-0000-0095-4160

D51A-0000-00A6-CC0F

37A2-0000-00AC-DDDA

3D7E-0000-00B3-69AD

F65E-0000-01ED-4F0F

be nice a try them
Some seem to have been deleted?

I managed to try some, but too gimmicky for my liking. I prefer a more classic style.
Good luck: This is good, easy to clear but varied, nicely paced and entertaining!

Mario vs Hammer brothers: This level focuses a lot on walking forward and firing fireballs. It gets unexciting after a while. It could be improved by mixing things up by defeating them with Koopa shells (you could hide the Hammer Bros under unbreakable blocks and force the player to kick down shells), Yoshi, P-switches that make the ground turn into coins under them and so on.

Running mario:
Pretty much the same issues as Mario vs Hammer brothers.

Easy one: Not bad for a first level, there's some original brick formations in it.

Where is yoshi: The water sections feel like they go on for way too long since there is so little to do. If you want to do swimming between pipes I think a higher scrolling speed would make it less dull. But I really think there should be more to do, perhaps P-switches to pass brick walls or something.

I think Yoshi is completely wasted in this level. There are literally no passages where I thought I had any use for his abilities. First there is a swimming section, then there is the final stretch where the enemies can be eaten and I´m encouraged to ditch Yoshi and climb the beanstalk instead. I would have preferred some use for Yoshi, like a route with spike floor or eatable enemies.

Easy pipe way: This level needs an emergency exit where the hidden door is. If you enter without the P-switch you get stuck in a dead end. The player will need to reset and that´s annoying.

Piper or not piper:
This is a nice little level with an easy puzzle in the start. Pretty good.

Long way home: A good labyrinth, and I really like that you've planned some good alternate routes! Perhaps you could consider using donut blocks instead of blue falling platforms in the start, since donut blocks can reappear if they fall down.
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Forum Index - Sunken Ghost Ship - Forum Graveyard - Super Mario Maker - Here is some iof my level

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