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Note: SA-1 is recommended, as this gets really heavy on the processing.
This patch basically makes sprites interact with platform-type sprites as you would expect them to: they walk on them instead of falling through them.
Solid block type sprites like Message Boxes and the Light Switch are properly activated by thrown objects as well.
Includes options to make P-Switches and Keys solid to sprites as well, letting you stack them or other sprites on top of them, like you can in Super Mario Maker.
While I was at it, I added spring functionality too, allowing sprites to bounce on the wall peas and letting you throw springboards under unsuspecting Thwomps, Goombas and co.
The first two GIFs are a tad old, I've since fixed the visual bug of sprites sinking into platforms slightly

Tested with some of the most used custom sprites as well as a few of my own, so you shouldn't run into any problems using those.
The site description/asm file has a few pointers if you do have trouble with custom sprites (and are a programmer).