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Lotica's NEW thread of levels and memes
Forum Index - Sunken Ghost Ship - Forum Graveyard - Super Mario Maker - Lotica's NEW thread of levels and memes
Pages: « 1 » Link
Since the last thread was full of posts that were basically attempts of being relevant and I don't want anyone to see that garbage, here's a new thread... because why not?

My levels are a mixture of gimmicks, traditional design, and just anything in between. I usually make levels in the Super Mario World style, since that is my favorite Mario game of all time, but I'm not afraid to branch into the other styles. In fact, it helps with my design for the most part.

Here's the link to my profile on the Super Mario Maker Bookmark site (thanks for that, Nintendo) via an unfunny joke:

The link is the meme
.

Have a blast... I guess.

(Seriously though, try the levels out, have a blast, and tell me what you think. I do have a lot of stars, but they usually come from one level, and I just don't want to be know for one level, although I'm amazed on the feedback on that one. You'll know it when you see it.)

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Click here to enter the world of mediocre!
Bullet Brigade - This was fun! Took a few goes and it does get hectic, damned red bullets, but I enjoyed it.

POW Factor - This was alright, a little slow paced and no real hazards apart from the canons at the end.

Duke Nukem - This was kinda fun, the boss fight was the best bit!

Nighttime Mishaps 1.5 - This was fun too, I like the hidden room too.

Magi Tower - I can see the novelty in it. Took me a moment to work out what was going on, lol.
Originally posted by CitizenErased
POW Factor - This was alright, a little slow paced and no real hazards apart from the canons at the end.


Yeah, it hasn't been my favorite level. I wish I would have come up with a better way to flesh out the gimmick at the time. Maybe I'll revisit it sometime soon. Thanks for the comments!

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Click here to enter the world of mediocre!
Bullet Brigade: You’ve managed to keep things interesting by using variations on the cannon theme. It´s got a good difficulty curve, perhaps it could benefit from being a screen shorter or two, but I like it!

Duke 3D E1M1 Outside + Boss: Inspired by the layout of the FPS level you´ve come up with something that doesn’t feel like Mario at all. It plays more lika a NES run’n gun. A fun experiment!

POW Factor: I was confused by this level. I couldn´t get past the grinders or reach the 3 POW blocks above. Do I need to be Weird Mario?

Forgotten Melodies: This is my favourite! #w{=)} I found this ghost house to be kind of tricky, but it´s logical once you figure out what to do. And you really made those winged Boo-rings feel threatening! Scary!

Defeat Kamek the Magi… tower?: This level is so Mario Maker:ish! It´s hilarious when Kamek makes the flagpole go away!
Originally posted by Faxanadu
Duke 3D E1M1 Outside + Boss: Inspired by the layout of the FPS level you´ve come up with something that doesn’t feel like Mario at all. It plays more lika a NES run’n gun. A fun experiment!


Looking back, that was funny that it turned out like that. If I could, I would work on the second level. It would be easy to start out with that elevator scene at the beginning.

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Click here to enter the world of mediocre!
Pages: « 1 » Link
Forum Index - Sunken Ghost Ship - Forum Graveyard - Super Mario Maker - Lotica's NEW thread of levels and memes

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