Originally posted by ft029
Sorry to be realistic, but after I zoomed in to look at the photos I see numerous:
3- weird pipes
4- bad design
My advice would be to just create one level that is about 15(hex) screens long and don't do unnecessary work like the alternating blue and yellow coins, or posting screenshots on this thread
1. Not sure What to do about the Cutoff. There are some Cutoff Places that are used to go through the Level ;), while others are not.
2. My Apologies for Repetition. I'm not that great at making SMW Levels. To Prove this, here is a Link to a ROMHack I created which, for all Intents and Purposes, should never have been made.
3. I put the Half Color Pipes in because I thought they looked cool. Nothing more.
4. See #2.
Thanks for the Advice, but right now, I have no time to create a new Level. I will Definitely not Procrastinate when VLDC10 rolls around Next Year haha.
In the Meantime, my Level is Complete with Sprites, and Objects. Make sure not to choose the Wrong Path to the Exit. Also, the Exit Requires some Thinking, but not much. The IPS File will be posted in the Rules and Submissions Thread. Despite its Suck-ish Nature, I hope you still Enjoy what there is of Frozen Mirage.