Originally posted by MarkD
What did you do to fix that problem?
Somewhere along the lines of me making my hack I somehow corrupted water. Probably with GPS. I had to export all the levels, shared palettes, ExGFX, and overworld so I could import it into a clean ROM. After that I patched the clean ROM with AddMusicK, and used GPS and Romi's Spritetool again. Water doesn't crash anymore.