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Tip: Try not to place secret exits at the very end of levels-- the player will basically have to go through the same level twice.Not logged in.
How can I create an good Overworld?
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - How can I create an good Overworld?
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Hey There.
Can you please tell how to make a Overworld.
That means Tell me:
~ What Level can I import the Overworld
~ Warp for the LevelExit
~ How to make it to not Crash the Game

You can create a Tutorial Video for me.
So thanks for reading.
I hope that you can help me.


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Bowser Jr.

This is a really good question. I wish I knew a wholesome answer, but one bit of advice would be to try to not make it very congested and annoying to navigate through (due to the camera)

As for the level, I'd assume you could just use Inside Castle (You may have to take an extra step when doing so. Sorry about my lack of knowledge).

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Also in the importer make sure initial position is checked or Mario might be out of bounds when replacing the castle grounds/inside castle. You can use toads tool to get the coordinates of Mario's starting point.

For the hub you could map it out on paper, or even in sketchup, what theme you want, what the scenery will look like, landscape, buildings, trees etc.

When placing objects make sure only 5 stars are selected in Toad's Tool, not 6 or they won't show up in game.

Warps tutorial https://www.youtube.com/watch?v=VX0NDhrIaIw
I can't help but do you have youtube ?
what would you say about a new subscriber? :)
Originally posted by Frike The Dragon

Please tell me it's not this sub4sub s***posting again...

Seriously, this guy keeps spamming the forums posting sub4sub requests. Just check out his other posts, he literally hasn't been doing anything else.


what would smwc be without dumb posts? they are what makes this board!
I'm so torn between staying out of the Topic when I don't have an answer and giving Kazeshin the Quote I want to give him...
oh well, I guess this one time won't hurt~


Originally posted by Kazeshin
what would smwc be without dumb posts? they are what makes this board!

Originally posted by Giant Shy Guy
What is this SMWC in 2008?


Now can we please get back to the Topic?
'cause I'm interested in an asnwer too.

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I’m with everyone else on this, I’d also like to know but I think having
The camera in distanced Mario mode could work for maze-like overworld’s,
If you made a large one I believe a map would be helpful. Easy navigation is a definite must though. Other than that, no clue...
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Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - How can I create an good Overworld?

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