Alright, lets try this again.
Originally posted by SA-1 Readme
BE VERY CAREFUL WHEN HANDLING SPRITE ADDRESSES!
ARUJUS'S PATCH MOVE ALL OF THEM TO ANOTHER AREA.
Please check docs\sprite remap.txt for more details!
Just a few lines from the file so you'll understand. I don't think quoting the entire thing is necessary.
Originally posted by sprite remap.txt
-> Each address is 22 bytes long
$XX:3200-$XX:3215 -> SMW's $7E:009E !
$XX:3216-$XX:322B -> SMW's $7E:00D8 !
$XX:322C-$XX:3241 -> SMW's $7E:00E4 !
$XX:3242-$XX:3257 -> SMW's $7E:14C8