After a long while of toying with the idea of making an updated version of my first ever SMW hack, I thought ‘why the hell not?’ This will be an updated re-release, not an entirely new hack that just happens to have the same name. I’m not gonna completely redesign all of the levels, so there may be subtle differences in styles from level to level or within the same level.
While the design is decent for the most part, I feel like the general ugliness of various segments and unintended shortcuts might push it into the removal log.
Some changes include:
- Fish Styx is no longer the first stage, due to the puzzling design. It will come later.
-Patches that fix glitches and breaks will be applied
-Some rooms or levels I don’t really like will be replaced with something different or removed entirely
-Some new levels will be added.
-To elaborate, the vanilla stages I showed in the Luigi's Breakdown thread (it was originally gonna be a 2 hacks thread with the spot light focusing on Luigi's Breakdown) will be included, except for the water balloon level, as it requires use of a glitch that will be fixed in this hack.
-Possibly custom music (not 100% sure)
-Various aesthetic changes/improvements
-Parts of some levels made easier or harder
This will still be vanilla for the most part. I see no reason to add any custom ASM that alters gameplay, custom blocks, or sprites.
Thou shalt not fly underneath.
Part of Coin Block Cavern
This is one of the rooms that will either be completely replaced with something different or removed.
Just in case you don't feel like going to the LB thread to see the new levels (I have not forgotten about them):
Shell Chaser. The ? blocks contain Yoshi.
Very beta screen of a Chuck based level. Might use this
as the theme and call it "You Blockhead!"
Numbers Station. Those are 1-up checkpoints and the 1-up is used to feed a baby Yoshi. Maybe 3-up moons will play a role...
--------------------Legacy custom music
How am I so creative? I think taking walks might have something to do with it.
Every single level I will ever make in SMM2 will be easier than Ultra Necrozma.