Originally posted by FrostIt's part of being a good level designer to know how to design for other people, not just yourself. "You literally can't do it" is a lame ass excuse.
In fairness, never in my life have I claimed to be a good level designer by any metric. That said, I'm aware "I literally can't do it" is a poor excuse for an excuse; it doesn't excuse anything, it's just a statement. My excuse is that for the most part anything more than a few steps below 'dude what are you doing submitting this to a contest this is probably a felony' in difficulty just outright bores me - why that's the case is a whole other question I couldn't even
begin to answer - and I'm not inclined to continue designing a level I'm bored of messing with; that kinda entirely defeats the purpose in my eyes. If that makes me a bad designer then so be it, I can live with being a bad designer if the alternative is forcing myself through the design process of a level I don't even like myself.
QuoteIt's just a little aggravating that it doesn't seem like you're taking all the feedback about its obnoxious difficulty into consideration and only seeking out anyone who had the patience enough to like the level.
I understand it may look like that, but that's largely because I'm like, barely even an entity over here. On top of that - perhaps partly
because of that - most of the feedback I've been seeing has been along the lines of 'it's too hard,' 'you have like no room to work with,' stuff like that, all things I kinda figured going into this could be problems. I'm not so delusional as to have thought this was gonna go well when I submitted it, the core conceit of it is utter nonsense and I have a long and storied history of going waaaay overboard in difficulty over on the talkhaus. Not a good combination.
Originally posted by S.N.N.@Zyglrox Odyssey: for what it's worth, I don't your design, personally. I don't think anybody really has a right to say a level "is not right for the VLDC" unless it's an outright impossible level to beat without tools (disclaimer: I haven't played your level this year, but if it was like butts.zip from VLDC8, it shouldn't be that terrible).
Basically I went for 'kinda like butts.zip in how it's really hard but short and totally doable-ish with switches' except longer and with an actual midpoint... buuuuuut overshot the difficulty.
Hard. Also the gimmick is even more 'out there' and inherently terrible of an idea.