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Tip: The music in SMW's default castle/ghost house intros and boss battles can be changed by hex-editing. See $0584DB-$0584E2 in the ROM map.Not logged in.
Birdo Modificated by mikeyk,gabriel33250283
Forum Index - Valley of Bowser - Moderation Questions - Sprites - Birdo Modificated by mikeyk,gabriel33250283
Pages: « 1 »
File Name: Birdo Modificated
Submitted: 2016-05-03 08:31:52 AM by gabriel33250283
Authors: gabriel33250283, mikeyk
Tool: Romi's Spritetool
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: This birdo have modifications separated variable of attack,help in some variables and the birdo can attack without need stop moviment.
Is my first sprite thanks ersanio and Schwa but i no read all the tutorial i just opened birdo and used my mind to understand the logic i just used the tutorials to remember what lda do,sta,jmp,etc. thanks.
1. We don't accept TRASM sprites.
2. This sprite doesn't really do anything unique.

We’re looking for level designers to work on Extra Mario World!
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Forum Index - Valley of Bowser - Moderation Questions - Sprites - Birdo Modificated by mikeyk,gabriel33250283

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