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SM64 Text Manager (v1.0.2)
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - SM64 Text Manager (v1.0.2)
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Have you fixed the Win32 application error yet?
Signed, one great guy!#
Originally posted by Barrelroller64
Have you fixed the Win32 application error yet?


I changed the .Net-Framework version to 4.0.
Try it out!
It works now!!! If you have a win32 computer, it'll work now!
Signed, one great guy!#
That's great! Thanks Pilzinsel64! This will be really nice! #tb{:D}

Edit: Now if only someone would make Kaze's Script Editor work on WinXP. #tb{:p}
A word fitly spoken is like apples of gold in pictures of silver.
--Proverbs 25:11
Version 1.0.2 released!

Changelog:
Fixed missing "<E0>" variable for star door messages.
"<E0>" from SM64 TextWrangler is now "{starsleft}" in SM64 Text Manager.
Can you make it so you can also edit text in the Japanese version?
Originally posted by CoolEric2015
Can you make it so you can also edit text in the Japanese version?


Theoreticly yes, but wait for my new tool. I plan to add support to edit the letters.
Version 2.0 is up!

SM64 Text Manager now targets the SM64 ROM Manager Project and use the same depencens.

Download here
Pages: « 1 2 »
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - SM64 Text Manager (v1.0.2)

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