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Tip: Avoid making large, flat, boring stretches of land. Vary up the architecture and spritework in your levels.Not logged in.
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[C] Intro Stage
Forum Index - Events - Collaboration Projects - SMWC Island - [C] Intro Stage
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Sublevel 39.

Anyone wanna do this? Doesn't need to be too elaborate, just a simple stage like the vanilla game. If you want to, just claim in this thread!

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Yoshiatom's Post
Eh, why not? I'll claim it, and with this I shouldn't have any excuse to procrastinate... #smw{9.9}

Layout by Koopster!

<DeputyBS> I knew it
<DeputyBS> alcarobot is taking over the world through his truck dealership franchise
Alright buddy, just go ahead and post it in this thread once finished.

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Yoshiatom's Post
It's pretty simple, but I like it. I also tried to recreate the startings of a couple of SMB games, but it prolly won't be terribly obvious... #ab{:P}

Layout by Koopster!

<DeputyBS> I knew it
<DeputyBS> alcarobot is taking over the world through his truck dealership franchise
Thanks, I'll check it out later. Been so busy on 5-4 and project management.

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I think it works p well, anyone else have any comments?

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Sure, I like how the first growing block makes you figure out how to flutter just trying to get on top of it.

Kinda confused at the locked away flower, but I guess you can't make that accessible. Did the original have that too?

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Your layout has been removed.
Does its job well enough. Could probably use a different Layer 2 BG to differentiate itself from the original, though.
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Forum Index - Events - Collaboration Projects - SMWC Island - [C] Intro Stage

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