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Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex edit at $00EEB2 in the ROM map, you can replay the level without a problem.
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Mwc's Mario Maker thread! [off]
Forum Index - Sunken Ghost Ship - Forum Graveyard - Super Mario Maker - Mwc's Mario Maker thread! [off]
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Hey, I'm back, let's celebrate with some Super Mario Maker levels! Who am I? Don't worry too much about it, just an old user.

I will add more levels once I upload them(or have videos/screenshots of them), they will vary from being super hard/tricky to traditional or just mechanic-based levels.

Mushroom Hill - Zone 1 Expert
ID: 7407-0000-0241-2205
Or Bookmark it

A very extensive Tutorial

This traditional>hard mechanic-based level is not a remake of any kind, it's more so of an attempt to replicate some of the Sonic series mechanic's(as explained in the tutorial above), but it still play's out as a fun level, till you get near the end at least, a certain familiar boss awaits for you to thwart his plans to build his robotic empire.

Not doing this anymore seeing as this game made me want to come back to hacking SMW instead(a lot more stuff to do anyways since SMM is limited).
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Forum Index - Sunken Ghost Ship - Forum Graveyard - Super Mario Maker - Mwc's Mario Maker thread! [off]

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