|File Name: ||Countdown Blocks |
|Submitted: ||2016-06-04 06:19:17 AM by ThePat545 |
|Authors: ||ThePat545 |
|Act As: ||130 or 12F |
|Includes GFX: ||No |
|Description: ||These blocks act as barriers, and turn into the next block until it finally breaks, depending on how many you want to insert. |
To make the blocks count down, you must use a blue throw block. Shells do nothing.
The blocks can be set to shatter by setting the !Shatter flag to $01.
It does work, technically, but I really dislike the way !CurrentBlock is handled. The way it works now, with the define at the start of every block, makes it a lot nastier than it has to be. Just have the block check its own number instead and work from there.
We’re looking for level designers to work on Extra Mario World