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FINALLY! Mario vs SONIC.EXE 2 + Music Release
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2016 - FINALLY! Mario vs SONIC.EXE 2 + Music Release
Pages: « 1 » Link
Finally finished the hack has 21 well macabre levels XD
The difficulty of the hack ranging from normal, reaching be difficult in the final levels.



Music List

Earthbound - Battle Against Belch
First Samurai - Battle Field,1730 [UPDATE]
Battleroad - Level 10: Rat Race [UPDATE]
CUSTOM - The Garden
CUSTOM - Desert OW
CUSTOM - Goal Theme
Legend of Zelda: The Wind Waker - Overworld Theme
Luigi's Mansion - Title Screen
Megaman 3 - Proto Man Whistle [Old Port]
Sonic 2 - Ending [Sampled/UPDATE]
Various Ports by Pipe Dream [SNES]

My Ports
Could you list what songs you ported?
I have mixed feelings about this hack. While the hack was actually fun to play, I think there is still a lot room for
improvement in the level design. A lot of levels felt a lot like the other levels. That's because of a lack of gimmicks and
obstacles that stand out. Note that I'm not saying that your level design is bad, it's just that it is pretty repetitive.

I gotta say that you did a good job on the aesthetics and atmosphere. Even though I didn't like all of the palettes,
I thought that every level had a dark and scary feel to it. The music was also chosen pretty well.

The boss battles however could definitively use some work. Every boss attacked the same way and had a few attacks
that I was unable to avoid. I know that you use the noob boss sprite to create your bosses, but I'd rather not have bosses,
than bosses which feel like every other boss and are way to hard (Please remove the boss from level 3).

Check out my new hack thread:
Well, after the C3 I'm thinking of updating the rack, but with different things.
I'm glad you had fun playing the hack #tb{:j}

My Ports
Pages: « 1 » Link
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2016 - FINALLY! Mario vs SONIC.EXE 2 + Music Release

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