It wouldn't really be a C3 without me showing off some graphics, would it? Well, doing graphics has become a tradition for me since 2014, so yeah.
It doesn't come with that background by default, but they do look good together.
Do we even have beehive graphics here? Well, we will when I submit these. The spikes are curved because they're supposed to be like giant bee stingers.
It has some treetop bits in it since beehives are typically found in trees.
Yep, it's another castle tileset.
CHECKERED GRASSLAND/MARIO-STYLE GREEN HILL ZONE
It's Sonic's 25th. This had to be done.
Do Not Enter? Mario's gonna enter anyway!
Forgot to get a pic of the Map16 for this...Oh well, I'll take it when I submit.
Here, you can see the tags much more clearly. They're all SMWC references.
Doesn't take up much Map16 space.
Don't ask where those Christmas lights are plugged in. Just chalk it up to Video Game Logic.
The ground is palette animated. This is optional if you use this set, but it sure does look good.
Here's the island background seen in the screens for my beach foreground. We don't have enough Mario-style island backgrounds IMO.
This one even has some sunken ship bits.
Yeah, there's not a lot here. I couldn't think of much to put besides the obvious.
Well, SMW-like enough I hope.
Where are the ground tiles? They're compatible with SMW's default ground tilemaps, meaning this set will take up very little Map16 space.
It includes frosty pipes.
STAINED GLASS CASTLE WINDOWS
This is good if you want something fancier, but still Mario-like, for a castle BG.
I did draw a water ruins set back in 2011, but never got around to submitting it and lost it.
Quintesson Judge: Silence, or you will be held in contempt of this court!
Hot Rod: I have nothing but
contempt for this court!
- Transformers the Movie (1986)