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LX5's ASM Thread - Now with You & Multiple midway points
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2016 - LX5's ASM Thread - Now with You & Multiple midway points
Pages: « 1 » Link
Hola, welcome to my thread, here I'm releasing a few things.


Super Mario Maker Keys, Pink coin & key door
Video: click

This resource was made with the Yoshi Player patch as a base (just the egg following code), because I was quite lazy to set up a Mario following routine.

Multi midwaypoints patch 1.5
Video: see below

You know, this patch was VERY used back then in 2012 (or whatever year when LM 2.1(?) was released), I did a fix some months (or years...) ago, but nobody knew how to use it properly. Now, it uses uberASM to work; no other patches required.

Also, this one is a beta version, since some of my testers didn't get it to work, but others did.

Super Mario Maker Midway flag
Video: click

I was planning on release this one earlier this year, but I got really lazy and wanted to implement more features. Right now, the flag features are: luigi flag support, it's dynamic and multi midwaypoints patch 1.5 support (delay reason).

Luigi flag GFX made by KingKoopshi64 (KingGeoshiKoopshi64 on MFGG). Link to GFX.


That's all, folks!

Oh, and You is right there on my avatar, she's really cute :) (drawing by LDA)
I like the doors with keys, maybe you can make a door that use more than 1 key. about multimidway what is the difference with the others multimidways patches?


SMWControlLibX GitHub
My Discord Server
Oh wow, how you made the flag moving when Mario touches it is a really nice feature! In general, you did great work with an eye for details! #w{=D}
Lookin' great~


I updated the Multiple Midway Points 1.5 patch


Now it doesn't need uberASM to work, I found a much better place to work with.

Originally posted by anonimzwx
about multimidway what is the difference with the others multimidways patches?

It works with Lunar Magic 2.3+ as opposed to MMP1.4, which breaks horribly on newer Lunar Magics. And I feel this one is easier to use than imamelia's patch, but it might be just me :P
I used the MMP patch before and it was a lifesaver for a project of mine but it was a bit tricky to set up, however, this version looks extremely better and easy to use. Good job LX5!

Also, I loved the Mario Maker stuff, though I wouldn't be using them in my project, it is a really good work done here.
Nice to see you submitting more variable stuff. I think what makes SMW Hacking still alive today is the variable amount of resources (specially ASM) we have, making the hack combinations much greater.

It's good to see you on the ASM Staff Team. Good job!

GitHub - Twitter - YouTube - SnesLab Discord
this is very impresive, lx. Good work as always
Its jowke
Layout by LDA during C3.
Hey great job on making these possible also i am the person who made the Luigi flag can you give me some credit please? I worked really hard to animate it for you.
Oh, sorry. I just got linked to these GFX without seeing the page.

Added that info to the main post & submission page.
Thanks ^^
I was the same guy who linked it to you on youtube as well sorry for the misunderstanding ^^
You might have noticed that the MMP1.5 link got down, it was because of a serious bug...


I fixed it \o/

Download: click

It's now compatible with uberASM and Lunar Magic 2.3+
Pages: « 1 » Link
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2016 - LX5's ASM Thread - Now with You & Multiple midway points

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