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JUMP1/2 C3 Booth
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2016 - JUMP1/2 C3 Booth
Pages: « 1 » Link
Trailer by SnoruntPyro

Critically acclaimed Talkhaus collab has a sequel in development! Originally, JUMP½ was supposed to be a return to the original janky sort of VIP inspired level design but quickly became a more refined version of JUMP in terms of difficulty. No more kaizo this time around.

Currently, we have 63 levels complete with a few more half way done and the entire claims filled once more. Ideally, we would have this finished up by the end of the year but with testing, maps, and (hopefully) graphical replacements; realistically this might be completed early next year.



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None of the screenshots are worldpeace levels because that would ruin all the fun.
JUMP was a pretty decent hack - really had some cool moments. Looking forward to seeing an even more improved version!
lol, my level is in the screenshoots, but I never thought of it as finished :P
It technically is (and I haven't posted in long), but I got some good feedback and still want to make changes (when I have time, I will)

This is defs a project I look forward to help with more and play when it's done, keep it up aterrateam!
Originally posted by ft029
None of the screenshots are worldpeace levels because that would ruin all the fun.

They mostly need to be shown in action which Pyro did a good job of in the trailer. Besides, I don't wanna give everything away ( ͡° ͜ʖ ͡°)

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Originally posted by ft029
None of the screenshots are worldpeace levels because that would ruin all the fun.


worldpeace levels were in the trailer though. Which was sexy af. We can't spoil his amazing levels to everyone though
Thanks for the positive feedback on the trailer~ <3 also wow one of my levels is one of the screenshots i am internet famous now!
I like where this is going to. I've played JUMP once and it was undoubtedly awesome, and this won't be any different. Hoping for a release sometime!
I'll be ready for this once you release it! I still have fresh memories of the original in my head (whether for good reasons or bad reasons).

Just make sure you do keep the Kaizo levels saved for a Kaizo hack (like FUKC for Fuzzed Up Kaizo Celebration) and cool it with the levels based on overly fast reflexes or tight spaces (there was not too much of this imho). Here's to hoping we get some more hallmark examples of legendary gimmick use!

And morsel/morceau, if you're reading this, are you actually a sadist? Could you explain the coin formation of the guy on his hands and knees?
Originally posted by levelengine
And morsel/morceau, if you're reading this, are you actually a sadist? Could you explain the coin formation of the guy on his hands and knees?

No I cannot. heeheehee

Sorry but you'll have to deal with me this time around. Right aterraformer?
Originally posted by ft029
Originally posted by levelengine
And morsel/morceau, if you're reading this, are you actually a sadist? Could you explain the coin formation of the guy on his hands and knees?

No I cannot. heeheehee

Sorry but you'll have to deal with me this time around. Right aterraformer?


ft confirmed for morsel tbh

Forgot to mention the trailer is awesome, great job snoruntpyro :D
Just like the 8th Annual VLDC, JUMP is one of the best SMW collab hacks. So I'm happy there's a sequel to JUMP.
BANANA SLAMMA.
Pages: « 1 » Link
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2016 - JUMP1/2 C3 Booth

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