I'm honestly impressed by the level of customization of this hack, even the sound effects are made from scratch! I tried some of the levels and I've got some thoughts about it:
- I think the introduction is a bit too slow, especially for a platform game.
This part lasts for about a minute, text scrolls very slowly and is unskippable. Maybe you could make it skippable, or at least speed it up a bit?
- the art style looks lovely (kinda reminds me of Kirby 3!)
- the sword power-up is pretty interesting, but I found it a bit clunky. The boy can't jump while attacking and freezes for a split second after a while. I think this could confuse the player while jumping a cliff or when there are many enemies on screen, especially considering the attack button is also used for running.
- some mechanics are explained
after being shown.
For instance, being used to Super Mario World mechanics, I wouldn't expect to die by walking through a narrow gap (it also happens if I jump by holding down, which doesn't kill Mario in SMW). This is only explained
three screens further, so I couldn't possibly know before it.
- The boy starts
one tile higher in Pipeline Parkway if the player enters the level while riding the orange animal.
-
Little graphic glitch in Sector Shootoff
- It's possible to
walk over the ceiling and falling inside the wall
- I liked the Undertale-styled boss! My only problem with it is that the heart is a bit cumbersome to control, it doesn't move as freely as it should (it sort of gets stuck). Also, it freezes for a while just before taking a hit, which makes everything a tad clunky.
I still have to play the world 2 levels, but I enjoyed it so far and I think it has a great potential. Keep up the good work!