I'm trying to get these pendulum sprites working in SA-1. The converter tool throws an error "cannot remap adress '$004204'". Removing the offending adress allows me to convert it, and inserting $2242 (Seems to be the corresponding SA-1 address) in it's place allows me to insert it into the game succesfully. The sprite itself seems to work perfectly fine, but the chain part of the sprite is glitched to all hell. I've been told this is an issue with the math registers, and playing around with various adresses in the section of the code responsible for this yeilds some results. Unfortunately, my ASM knowledge is quite limited, so all I can really do is try changing around adresses and hope something clicks. Here is the modified file that I've been messing with, if that helps. "CODE_02D876" seems to be the issue. | Tower of Disarray 5/?? levels done -HAHA Oh jeez- |
An 'A' press is an 'A' press Hella neat layout by Erik557 |
if you want to divide, must be stored #$01 to $2250.
Code
CODE_02D876: STA $2252 STZ $2251 LDA #$01 STA $2250 LDA $3410,x LSR STA $2253 STZ $2254