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Mario's Epic and Tedious Adventure [DEMO] by ThePat545

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I should have something witty to put here (even if it's just to update dated info), shouldn't I?

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File Name: Mario's Epic and Tedious Adventure [DEMO]
Submitted: Jun 14, 2016 2:24am by ThePat545
Authors: ThePat545
Demo: Yes
Featured: No
Length: 22 exit(s)
Difficulty: Hard
Description: An updated version of my last demo. I rejected it myself after seeing other people play through it and encounter many bugs and problems. Those problems have been fixed since then. I also added more levels to the demo! Yay!

This demo contains 19 levels (and a tutorial level), with two containing secret exits to hidden levels.

The hack also requires a custom 8MB SA-1 build of Snes9x or ZSNES (although ZSNES tends to crash frequently from my experience).

Update: Fixed Electric Passage bug where throw blocks don't spawn.
Awful contrast with the BG and FG, and the FG with itself. Far too often will the player have to guess what's safe and what wants to beat them senseless.

Repetitive design. Severe over-reliance rely on babysitting items in order to proceed. There is a small smidge of variety in the layouts, but it quickly wears out its welcome due to the sheer number of offending levels.

Poor boss design. Bosses in general are too overwhelming in their attacks. Slow their attacks down dramatically and/or adjust the boss room to not be so damn intrusive.

Bad midpoints. A couple of levels have a checkpoint right before a spot you need to jump through some hoops for in order to proceed, only for the midpoint to plop you out after that spot anyway.