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Games that made you disappointed
Forum Index - Donut Plains - Gaming - Games that made you disappointed
Pages: « 1 2 3 4 » Link
All Atari games and all EA Games.

Oh watch dogs. I forgot that game too.

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Wubba lubba dub dub.
Super Mario 3D World - What?! No Yoshi? Seriously?!
MOOOOOOOOM!!!
Reporting for you for this year’s E3. Catch it on 6:00 PM PHT.
And so the Courier who had cheated death in the cemetery outside Goodsprings cheated death once again, and the Mojave wasteland was forever changed.
“Even if you personally are so dissatisfied with life that you want the world to end, surely the cruel reality is that it will continue on, unchanging. All the better for someone perfectly content, like me.”
Aya Shameimaru, Touhou Suzunaan ~ Forbidden Scrollery
Mother 3... Don't get me wrong, Mother 3 is a masterpiece. But what disappointed me was that ending... I don't wanna spoil anything, but people who played the game know what I'm talking about.

Rhythm Heaven Megamix because it came out in Japan in August 2015 and in the USA in May this year, but it only came in Europe this month??

New Super Mario Bros 2 for violently pouring money on me and screaming THAT'S WHAT YOU WANT RIGHT. That's how I see the game anyway. 2easy4me

Is it fair to mention Pokémon Go? It's disappointing because look at it now, it's dead.
though I don't really give a care because I never played it lol


Apollo Justice: Ace Attorney because of Capcom's attempt at killing Phoenix. Also the story wasn't the best. But at least it was great graphically and mechanically, and the musics were cool too, so I still like the game.

Maybe I'll edit this post later if I remember some others
Zero Time Dilemma's true ending-didn't really feel like it explained as much as the previous games. It also felt like it was going for general 'mind-screwiness' over proper murder/ontological mystery.
If overall game series counts:
Five Nights at Freddy's series-I only actually like the first 2 and they're the ones I've played most. By the 3rd and 4th games I began to realize the backstory is more fascinating than the gameplay. Watched Markiplier play Sister Location just to see what it was like without playing since I didn't want to buy another game that would be unsatisfying. Altho now that I've seen him get thru it, I don't have as much incentive to check it out for myself.
Originally posted by Eminus
Is it fair to mention Pokémon Go?

I feel like it's gotten stale by now, what with there not being much to do, and still having only the gen 1 Pokemon. It's a little bit more fun if I think of it less as a 'game' and more as an interactive pedometer where the prizes are hatching eggs (like opening presents for walking a certain number of kilometers) and whatever you get from the buddy system but even that can feel repetitive. I feel like I won't be able to get addicted to it again until more generations of Pokemon become available.

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Legacy custom music
A site where you can watch my YT videos AND be able to hit that dislike where your dislike will be visible to other people and not have to rely on a browser extension

Oh, we can also add Mighty No. 9 to the list. A proper Mega Man replacement it is not. The level design is kind of eh (maybe not as bad as Mega Man X6's, but at least I had fun with X6), and the absorbing gimmick breaks the flow of the game more than anything. (Funny, I had the same problem with Azure Striker Gunvolt...can't Inafune just make a nice run-and-gun platformer without throwing in some silly gimmick?)
bloons td 5
bloons td battles
starcraft 2 lotv
nsmb2
nsmbu
and smm

bloons td5 feels like a p2w game now, unlike btd4
bloons tdb feels like p2w too
sc2 lotv - i hate how
zeratul dies
in like the first few missions, and you weren't allowed to
fight Amon
in the epilogue.
nsmb2 feels like the point of earning a 1-up is dragged away, the satisfaction for 100%ing the game isn't as good because you literally have hundreds
(1110 to be exact)
of lives.
nsmbu had almost the same music, and only one new thing. The bosses are also ridiculously easy
super mario maker was a big disappointment. there isn't even the athletic theme in the themes for smw. That was a big turn off.


lost my computer which had lwrc4 on it, rip.

new hack soonTM

Originally posted by Eminus
Mother 3... Don't get me wrong, Mother 3 is a masterpiece. But what disappointed me was that ending... I don't wanna spoil anything, but people who played the game know what I'm talking about.


I hope you are talking about the disaster scenes, with the tornadoes, meteorites and all the things going batshit. I felt it was disappointing too. Apparently it was one of those "You decide what happens" moments and the characters cheering at you is the aftermath of what happend when they managed to survive.

The moment when Claus tries to strike you down with his attack and it reflected it which eventually leads to his death is still an heartbreaker though...


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I was kinda disappointed when I got my hands on Super Mario Advance (Super Mario Bros. 2). I mean, it's a fun game in its own right, but it just feels wrong as a Mario game to me. From the moment I started, it felt wrong to pick enemies up and throw them instead of flattening them. That's probably just me though.
Officially a Mega Man addict.
Major thanks to Giga and Erik557 for the layout.
Originally posted by IanBoy141
I hope you are talking about the disaster scenes, with the tornadoes, meteorites and all the things going batshit. I felt it was disappointing too. Apparently it was one of those "You decide what happens" moments and the characters cheering at you is the aftermath of what happend when they managed to survive.

The moment when Claus tries to strike you down with his attack and it reflected it which eventually leads to his death is still an heartbreaker though...


Yeah, I was talking about the disaster scenes. I still think the last confrontation against Claus was very moving, even though it was planned to be something much bigger.
But eh, time constraints, development hell and whatnot


Also forgot to mention the biggest reason for which Rhythm Heaven Megamix disappoints me: the new remixes that had lyrics in the jap version don't have any in the american or european version. They literally replace the voices with lame instruments. It took them ONE YEAR to release that game overseas, if they translated the freaking lyrics it would have been a good reason, but no. Heck they did it for Rhythm Heaven Fever and Rhythm Heaven, the latter even had all the lyrics translated in german and in french too!
If they didn't want to translate the lyrics they should have left the original ones. Sure, you can get them by setting the voice to japanese, but getting shitty instruments when you choose the english voices is a fucking joke.

I do understand that the release of the game overseas may have taken long because of how text heavy the game is. But good god, like, don't do that to me.
flat moustache man in stickerland and paper italian vs. color monsters
Every New Super Mario Bros. after Wii really just pounded Koopalings and the same soundtrack to the ground.
Hey fuckers it's bump o' clock

Final Fantasy IV - Basic to the point of feeling like a generic RPG Maker game, asspull plot threads out the fucking wazoo (FFVIII's story is Shakespeare compared to this), dull dungeons, frequent deaths that just keep lessening their impact (it happens everytime a character leaves the party, everytime. and everyone but tellah ends up surviving), lackluster characters outside of Cecil, Kain and Rydia, just downright overrated as hell.
I'd take NES FFII & FFIII, FFXIII or Mystic Quest over this


im replaying ff4

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HackPortsASM"Uploader"

Minecraft, literally just this evening.
The game as a whole is amazing mainly because there's so much to do and so many ways to even customize the experience...

but earlier today, I got a woodland explorer map and followed it 20,000 blocks away from spawn... AND THERE WAS NO MANSION!!!
Two hours of walking wasted.
Link's Awakening was kind of disappointing when I played it years ago, but only for the ending. The game as a whole is great and whimsical as nothing else. But the ending kind of ruins the rest of the game for me.

If its all a dream, why should I care about any of the characters? The bond between Link and Marin is kind of spoiled if she isn't real. I haven't read any comics relati g to the game, so I don't know what insight they might provide. One change would have saved everything in my eyes, though. Link is trapped in the Wind Fish's dream; what if everyone else in the dream had been real people who also wandered into the dream and forgot about the real world? There could be a Bermuda triangle situation where ships disappear and end up on Koholint. By defeating the Nightmares, Link could be saving real people from the dream.


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Originally posted by leod
"No Man's Sky" - Everyone
a lot of my friends would just get stoned and treat it as a walking simulator and they loved it.


The game i did mistakenly allow the hype to consume me with was Sonic Generations. It just was not fun. The 2d-platforming physics were wonky and awkward to control and never felt like I was going fast. Add in the traditional clunky awkward slow moving patient waiting level design that made me hate the first Sonic and you have a boring slog that keeps reminding you of how much you dislike the core design and mechanics. I thought the 3d sections were miles ahead of them, they had actual speed and felt great. Any time that game stopped being a camera-behind running section it became a chore.

Puzzle Quest 1/2 disappointed me the moment I realized it was on rails. I discovered what I thought was a new clue, and went back to an earlier section to ask a character about it, and they still had the same dialogue options they did at the beginning of the game. The puzzles in the second game mostly fall back on being sliding puzzles, and both games suffer from a lack of any sense of progression in difficulty (in 2, the hardest puzzles are the second and last). Also very short. I got them on sale so the puzzles and length didn't disappoint me, but i was actually crushed when i realized i was not solving a mystery, i was only watching the game solve it for me.

Jazzpunk, on the other hand, was a $20 that took 2 hours to 100% and see everything it had to offer. Very funny, but shorter than it had any right to be for that price point.

SUPERHOT isn't as fun as I expected it to be. I played the browser demo and promptly pre-ordered (or supported on kickstarter whichever it needed) and I never bothered finishing it. It's not that it's painfully unfun, it just never really gets interesting (surprisingly, a game where time moves at a snail's pace doesn't have much momentum behind it).

Super 3D Noah's Ark's first boss is literally impossible. Like, there's no conceivable way you can be good enough to beat it.


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smash 4 was pretty disappointing back when i first got it because i thought it felt like brawl 2

but that feeling has long since passed
I think the 3DS has been a huge disappointment in the Mario games department. None of them stand out at all, and the ones that do have a better Wii U version/sequel (3D World, Mario Kart, Mario Maker). The 2 Mario and Luigi games are not as good as the first 3 and then you got Sticker Star. The rest are lame sports/party spinoffs.

Originally posted by MercuryPenny
smash 4 was pretty disappointing back when i first got it because i thought it felt like brawl 2

but that feeling has long since passed


Agreed. I am thankful for the balance patches; the changes to shield stun and vectoring made it a lot less defense oriented, the DLC kept managed to extend the hype for well over a year and overall made it way more fun to play and to watch in tournaments.
I was hyped for Assassin's Creed (the first), LA Noire and Red Dead Redemption.
Didn't finish any of them. Hated them basically.

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Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
VLDC12 - 72HoKaizo#1
Prospekt-this is a Half-Life 2 mod that takes place after Opposing Force and takes place inside Nova Prospekt. I was expecting a fun little adventure to tide me over for the mythical Half-Life 3, but nearly the entire game is just going thru hallways, killing wave after wave of Combine soldiers, and pressing buttons to open doors, which just about guarantees another Combine battle resulting from that. I don't remember off-hand if there are any enemies besides Combine, Ant Lions, and Hunters. There's almost no variety in enemies or puzzles, while Opposing Force, (which doesn't hold a candle to the original Half-Life games either) has more diverse environments, enemies, and weapons. At least the scenery and creepy atmosphere are pretty immersive, which almost makes up for the repetitive gameplay. And the final boss took a bit of time to figure out how to beat, and by figure out, I mean shooting the sides of the machine without knowing for sure if I'm doing it right until something happens.
Apollo Justice Ace Attorney-There was one thing that really bugged me about the final episode.
Phoenix was setting up the jurist system just for this one case 7 years ago that cost him his badge, and then it was never mentioned again for the rest of the series.
And this track was so overplayed it kinda ruined it. On the plus side, it has my favorite pursuit theme in the whole main series. I find it mildly amusing that the first case is called 'Turnabout Trump.'

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Legacy custom music
A site where you can watch my YT videos AND be able to hit that dislike where your dislike will be visible to other people and not have to rely on a browser extension

Harry Potter And The Sorcerer's Stone for PC. I thought it'll be like "Chamber Of Secrets", just older, but holy beep! Weird camera, you can't move when about to cast spell, and when you have nothing to cast, you do weird absolutely pointless "smoke spell". Also, I hate chess. I just deleted game at that point, because I'm not good at chess.

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Forum Index - Donut Plains - Gaming - Games that made you disappointed

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