|File Name:||Toad64 GhostHouse outside|
|Submitted:||2016-09-10T08:15:49+02:00 by toad64|
|Description:||Here is my Ghost house outside ExGFX. |
Some of then ExGFX use from http://www.mfgg.net/index.php?act=resdb¶m=02&c=1&id=33168
- Your palmask file is broken. You inverted the selection here: the necessary colors for your submission must be unmarked when in the Palette Mask Editing Mode, not the other way around.
- Making top ground tiles act as fully solid blocks instead of ledges causes what we call "hill tripping". Avoid doing that.
- This could be improved graphically: your grassy ground tiles are blatant edits from the SMW ones; making them 100% saturated green was a terrible choice, causing them to be eye searing and overall monotone; the holes on their top could be smaller so they fully convey their decoration aspect; the decoration torches could have animated fire, and their handles could use more detail and not have that unfitting and unprofessional pillow shading.