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1-4: Bowser's Personal Garden
Forum Index - Sunken Ghost Ship - Old Contests & Events - Morton's Empire - 1-4: Bowser's Personal Garden
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Hi I didn't have any ideas for a Bowser stage so I made a grassland under the pretense of it being a garden :^)

I hope you like Pansers and Lotuses.
Thank god this isn't the usual lotus+panser+nipper projectile spam. It feels of an addequate difficulty and aside from minor aesthetical problems I think it's worth accepting it.
I'll redo the aesthwtics of it tho :^)
it's a little samey. the setups are different but i guess there's no real sense of progression when it comes to the difficulty.

that might just be my terrible opinion

i'm neutral and willing to go with whatever the general consensus is
I'm sorry this is lava world why is there grass?

I agree with MercuryPenny for the most part. The level does get more difficult as it goes on, but mostly due to increased sprite spam than clever enemy placement. There is a very minor subtheme of bouncing on wigglers over munchers, and I personally would like to see you develop this theme in the second half to give the level a real sense of progression.

As it plays right now, I'd have to argue for rejecting this level. It's got a good premise but it needs some work.

Removed some of the more boring parts in the second half and changed the setups to involve more Wiggler action.
I still hold my opinion.
it's still kind of unmemorable but it's an improvement for sure

accept i suppose
Definitely an improvement, but now I'm getting massive slowdown in screen 16 in bsnes. Merc is still right about the lack of real progression in difficulty. Also the water over the pipe is *still* not synced properly smh.

bsnes also gives me the flicker problem with the status bar so I don't entirely care tbh, I say accept cause it's better.
As merc said it's kinda unmemorable but it's still good enough and I didn't find any issues so accept.


My hacks: Justice for Mario / Unnamed Kaizo Hack
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