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SM64 Hacking Help: Toadstool64 Geometry
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - SM64 Hacking Help: Toadstool64 Geometry
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So, I've recently setup toadstool 64, I can easily change things to other things, but I can't figure out how to edit the geometry of a level (And if you could tell me how to add new objects would be much appreciated) So, please explain.

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Originally posted by ARandomHammerBro
So, I've recently setup toadstool 64, I can easily change things to other things, but I can't figure out how to edit the geometry of a level (And if you could tell me how to add new objects would be much appreciated) So, please explain.


Hello, my dear friend.
Unfortunately, I'm not quite sure what good sir means, so I will assume. I guess, that you want to import a level, right? Or do you actually want to edit the vertices/surface/etc. of the already existing level? I assume you meant the latter option.

1. If that's the case, I have to disappoint you, as there is no way in TT64 (as far as I know) to handle editing the very geometry of the (imported) level. If you want to keep the original level, my best recommendation is to somehow export the level and instead manually edit it in Blender, SketchUp or any 3D model editor of your choice that is able to export edited file in .OBJ format, so it can be later imported with the importer.

2. If you were talking about importing a new level, you should look for Skelux's Level Importer: https://www.mediafire.com/?f5bglr5ihfepe88

-Tarek701-

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Tarek701 is dead.
Thank you very much!

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Feel Free to contact me. :D
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Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - SM64 Hacking Help: Toadstool64 Geometry

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