See these diagrams
Alternatively, if you don't plan on using some of these tiles and want to repurpose them for something else, you can edit this table and patch it:
Each row is the set of tiles used by certain Mario poses. In each row, the first two bytes are Mario's actual body tiles (don't edit), while the second two are the extra tiles scattered around SP1 (any number greater than #$7F means unused). For example, the second row uses tile #$0C, and if you look at the diagrams from before, you can see it's the row for the running animation.
So, just set any tiles you don't want used to $80, then save it as an ASM file and patch it to your hack.
Similarly, there's this table:
For four more cape tiles, too. Likewise, set #$80 for any of them you don't want.
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